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*TTRPGs General
An Open Letter to Planewalker Regarding so-called Prestige Races
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<blockquote data-quote="I'm A Banana" data-source="post: 1400726" data-attributes="member: 2067"><p>I brought up some of the same issues Zach did when we were first discussing this, and I still believe it....it can fit the setting, though (planar energies mutate you, after all), and it can be ignored, so I didn't put up that big of a fight....</p><p></p><p>I think it was not too late after that that I decided I'd rather do an independant PS3.5 project than work with the group, but I'm pretty much a control freak, and there's a LOT of good ideas there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>There are some things I disagree with. I think, for instance, that The Mind's Eye should be more than just Signers + Godsmen. But others I'm very pleased with. For instance, I'm glad they decided to go the route of Faction Feats rather than just granting a bonus for joining a faction. I'm also glad they made an effort to include the Inner Planes more.</p><p></p><p>That said, for a different perspective on a PS 3.5 setting, you can check out my site: <a href="http://stuffetc.netfirms.com" target="_blank">Stuff, Etc.</a>. The timeline is advanced 1,000 years, mostly to allow me to take big liberties with the setting that I like, that all might not. For instance, I'd adding a few new planes to the Great Ring (a second ring of 8 planes, making the Outlands different than the Hinterlands, etc.) , and significantly re-structuring the factions (of the original 15, I think maybe 9 are left in a similar state), and Sigil politics (elected representatives serve wards; the Factions are no longer official civic units), and the common races (the Githyanki are a common site; more than just the Modrons have become Outcast). Most of the NPC's are gone, but this allows me to take 2e as basically 'ancient history' and start fresh, taking what I like, and get rid of the rest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>PLUS, I've got donated artwork from Jeff Swiggum! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1400726, member: 2067"] I brought up some of the same issues Zach did when we were first discussing this, and I still believe it....it can fit the setting, though (planar energies mutate you, after all), and it can be ignored, so I didn't put up that big of a fight.... I think it was not too late after that that I decided I'd rather do an independant PS3.5 project than work with the group, but I'm pretty much a control freak, and there's a LOT of good ideas there. ;) There are some things I disagree with. I think, for instance, that The Mind's Eye should be more than just Signers + Godsmen. But others I'm very pleased with. For instance, I'm glad they decided to go the route of Faction Feats rather than just granting a bonus for joining a faction. I'm also glad they made an effort to include the Inner Planes more. That said, for a different perspective on a PS 3.5 setting, you can check out my site: [URL=http://stuffetc.netfirms.com]Stuff, Etc.[/URL]. The timeline is advanced 1,000 years, mostly to allow me to take big liberties with the setting that I like, that all might not. For instance, I'd adding a few new planes to the Great Ring (a second ring of 8 planes, making the Outlands different than the Hinterlands, etc.) , and significantly re-structuring the factions (of the original 15, I think maybe 9 are left in a similar state), and Sigil politics (elected representatives serve wards; the Factions are no longer official civic units), and the common races (the Githyanki are a common site; more than just the Modrons have become Outcast). Most of the NPC's are gone, but this allows me to take 2e as basically 'ancient history' and start fresh, taking what I like, and get rid of the rest. :) PLUS, I've got donated artwork from Jeff Swiggum! ;) [/QUOTE]
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An Open Letter to Planewalker Regarding so-called Prestige Races
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