Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
An open letter to Randy Buehler
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4454032" data-attributes="member: 710"><p>Really? Where is the analysis part. I miss how he explains how he reached his conclusions. And that's sometimes that I seem to be missing way too often - you can state all you want. </p><p></p><p>I could also say:</p><p><em>D&D is like a movie. If you apply "pop-corn cinema" logic to it, you will create a compelling game that the players will understand. Of course a D&D game needs to structured in acts, needs a compelling villain, and a twist. </em></p><p><em></em></p><p><em>Character building is very much like a deck. You pick different abilities - be it feats, spells, skills, and they represent the options you have in any type of encounter (combat or non-combat)</em></p><p><em>A difference to decks might seem that you also pick "quirks" or personality traits that don't have a mechanical representation, but they are like flavor choices on how you describe your cards - heck, it could be just the colors used in the artwork. </em></p><p><em></em></p><p>There is little here that really explains why I think so (my Deck example might actually be going to far). It might serve as explaining how I feel on a certain matter, but not <em>why</em>. And the why is the part seems to be the critical part in a real analysis! In other words, anyone that already agrees with you will continue to do so, but anyone who doesn't things "Okay, what is he talking about again? How did he come to this conclusion? Why could he be right? Where could he be wrong?"</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4454032, member: 710"] Really? Where is the analysis part. I miss how he explains how he reached his conclusions. And that's sometimes that I seem to be missing way too often - you can state all you want. I could also say: [I]D&D is like a movie. If you apply "pop-corn cinema" logic to it, you will create a compelling game that the players will understand. Of course a D&D game needs to structured in acts, needs a compelling villain, and a twist. Character building is very much like a deck. You pick different abilities - be it feats, spells, skills, and they represent the options you have in any type of encounter (combat or non-combat) A difference to decks might seem that you also pick "quirks" or personality traits that don't have a mechanical representation, but they are like flavor choices on how you describe your cards - heck, it could be just the colors used in the artwork. [/I] There is little here that really explains why I think so (my Deck example might actually be going to far). It might serve as explaining how I feel on a certain matter, but not [i]why[/i]. And the why is the part seems to be the critical part in a real analysis! In other words, anyone that already agrees with you will continue to do so, but anyone who doesn't things "Okay, what is he talking about again? How did he come to this conclusion? Why could he be right? Where could he be wrong?" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An open letter to Randy Buehler
Top