Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
An Open Letter to the "OSR Blogosphere"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mark" data-source="post: 5132219" data-attributes="member: 5"><p>That late night/Early morning game you ran was a blast. I wound up in a Sunday midday BX game run by James Mishler, too. Much fun.</p><p></p><p>For those who do not game with Tavis, he addds to (O)D&D an unusual system for HP. The first third being mental points, the second third spiritual, and the final third physical. No rolling them until you were actually being hit and then only as needed (roll the first die and if it becomes exhausted through damage move on to the second, etc.). As they get used they are also recorded on the character as his HP for future use as well. Who among us knows how he will fare until he be tested? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>It was fun of Tavis to also allow us to have free rein with making our characters and equipping them under certain loose guidelines. I came up with the following . . .</p><p></p><p>Tiptoe Tagends was a 5th level Hobbit Burgling Expert with a Ring of Ignorability, a NonchaLance, a Cloak O'Smoke, a Pouch of Endless Copper, and a curse upon him. The ring worked mainly like a <em>Sanctuary</em> spell. The weapon did no actual damage but rather tapped an opponent of someone else on the shoulder in combat and distracted them for 1d4 rounds. The cloak billowed a 20' radius cloud of vision-obscuring smoke three times per day. The pouch allowed one to reach in and find 2d4 coppers each time but if you did not return one right away it ceased functioning for 24 hours. The curse was worded as, "Cursed to always be perceived as part of a group of fourteen. Anyone counting any group of which I am a part, will count me last, ending with fourteen, no matter if I am trying to get lodgings with one other person (thus needing to pay for an extra dozen) or as part of an army (thereby frightening no opposing army)." That did seem to come up a lot more than originally anticipated. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Mark, post: 5132219, member: 5"] That late night/Early morning game you ran was a blast. I wound up in a Sunday midday BX game run by James Mishler, too. Much fun. For those who do not game with Tavis, he addds to (O)D&D an unusual system for HP. The first third being mental points, the second third spiritual, and the final third physical. No rolling them until you were actually being hit and then only as needed (roll the first die and if it becomes exhausted through damage move on to the second, etc.). As they get used they are also recorded on the character as his HP for future use as well. Who among us knows how he will fare until he be tested? ;) It was fun of Tavis to also allow us to have free rein with making our characters and equipping them under certain loose guidelines. I came up with the following . . . Tiptoe Tagends was a 5th level Hobbit Burgling Expert with a Ring of Ignorability, a NonchaLance, a Cloak O'Smoke, a Pouch of Endless Copper, and a curse upon him. The ring worked mainly like a [i]Sanctuary[/i] spell. The weapon did no actual damage but rather tapped an opponent of someone else on the shoulder in combat and distracted them for 1d4 rounds. The cloak billowed a 20' radius cloud of vision-obscuring smoke three times per day. The pouch allowed one to reach in and find 2d4 coppers each time but if you did not return one right away it ceased functioning for 24 hours. The curse was worded as, "Cursed to always be perceived as part of a group of fourteen. Anyone counting any group of which I am a part, will count me last, ending with fourteen, no matter if I am trying to get lodgings with one other person (thus needing to pay for an extra dozen) or as part of an army (thereby frightening no opposing army)." That did seem to come up a lot more than originally anticipated. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An Open Letter to the "OSR Blogosphere"
Top