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An Optimistic View of 4E
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<blockquote data-quote="Matthan" data-source="post: 3812992" data-attributes="member: 20005"><p>Well, that wasn't all that positive, but I can understand having a "wait and see" approach. I think even the most optimistic of us may take a pass if the early reviews are horrible. What gives me optimism coming at your situation is that the declarations of intents to accomplish goals aren't coming from nowhere. The developers aren't simply declaring that this will be the best game ever in the general. They are pointing out rough areas and talking about wanting to fix that. The very fact that they are aware of these issues encourages me. But I'm an optimist and I'll quickly admit that not everyone is comfortable being that.</p><p></p><p>For me, their approach reminds of something that I come across when I read videogame reviews sometimes. One of the best reviews I read mentioned that the developers of a sequel had removed all of the bad design and gameplay and improved all of the good design and gameplay. It wasn't revolutionary, but it was a better game. That is my perception of how the developers are approaching 4E. That idea, in and of itself, is exciting to me, but when you add the people behind that idea, I feel secure in that excitement. These are designers who I think can pull this off. </p><p></p><p>But an optimist would say something like that wouldn't he?</p></blockquote><p></p>
[QUOTE="Matthan, post: 3812992, member: 20005"] Well, that wasn't all that positive, but I can understand having a "wait and see" approach. I think even the most optimistic of us may take a pass if the early reviews are horrible. What gives me optimism coming at your situation is that the declarations of intents to accomplish goals aren't coming from nowhere. The developers aren't simply declaring that this will be the best game ever in the general. They are pointing out rough areas and talking about wanting to fix that. The very fact that they are aware of these issues encourages me. But I'm an optimist and I'll quickly admit that not everyone is comfortable being that. For me, their approach reminds of something that I come across when I read videogame reviews sometimes. One of the best reviews I read mentioned that the developers of a sequel had removed all of the bad design and gameplay and improved all of the good design and gameplay. It wasn't revolutionary, but it was a better game. That is my perception of how the developers are approaching 4E. That idea, in and of itself, is exciting to me, but when you add the people behind that idea, I feel secure in that excitement. These are designers who I think can pull this off. But an optimist would say something like that wouldn't he? [/QUOTE]
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