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Anachronisms in Fantasy
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<blockquote data-quote="fusangite" data-source="post: 1917626" data-attributes="member: 7240"><p>If I can raise a related pet peeve of my own and possibly divert the thread off hair-splitting, </p><p></p><p>While sometimes having a mix of different technologies and social structures taken from various phases in human development is sometimes entertaining, more often than not, I find it to be clutter that messes with my suspension of disbelief. So I tend to lead towards the historic fantasy and away from the purely unfettered imaginitive. </p><p></p><p>Which brings me to my real problem with this anachronism question. It seems to me that people tend to only get upset by technological anachronisms and not by social anachronisms. Many fantasy worlds seem to be about modern people having modern ideas and doing modern things while carrying around pre-modern tech. This is, for me, one of the most annoying forms of fantasy. I would much rather go the opposite way and have pre-modern social structures and systems of thought with the occasional anachronistic piece of technology. </p><p></p><p>I'm really enjoying the campaign in which I am currently involved because the GM is running a society that socially resembles late medieval Russia just after the collapse of the Khanate of the Golden Horde. The game is probably full of technologies that are 100 or 200 years out of date but, not being a military historian, I haven't noticed. </p><p></p><p>A player recently quit our campaign though because he was unhappy playing in a society that was structured in a pre-modern hierarchical way with none of the economic assumptions that go with modern cash economies. During his last session, he basically stated that he wasn't interested in playing in a game in which the NPCs and other PCs didn't act like modern people. And I found myself responding that while it was fine for his character to think like some kind of modernist aberation, I wasn't interested in playing in a game populated by modern characters living in modern societies. As soon as I said, this, I realized it was true.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1917626, member: 7240"] If I can raise a related pet peeve of my own and possibly divert the thread off hair-splitting, While sometimes having a mix of different technologies and social structures taken from various phases in human development is sometimes entertaining, more often than not, I find it to be clutter that messes with my suspension of disbelief. So I tend to lead towards the historic fantasy and away from the purely unfettered imaginitive. Which brings me to my real problem with this anachronism question. It seems to me that people tend to only get upset by technological anachronisms and not by social anachronisms. Many fantasy worlds seem to be about modern people having modern ideas and doing modern things while carrying around pre-modern tech. This is, for me, one of the most annoying forms of fantasy. I would much rather go the opposite way and have pre-modern social structures and systems of thought with the occasional anachronistic piece of technology. I'm really enjoying the campaign in which I am currently involved because the GM is running a society that socially resembles late medieval Russia just after the collapse of the Khanate of the Golden Horde. The game is probably full of technologies that are 100 or 200 years out of date but, not being a military historian, I haven't noticed. A player recently quit our campaign though because he was unhappy playing in a society that was structured in a pre-modern hierarchical way with none of the economic assumptions that go with modern cash economies. During his last session, he basically stated that he wasn't interested in playing in a game in which the NPCs and other PCs didn't act like modern people. And I found myself responding that while it was fine for his character to think like some kind of modernist aberation, I wasn't interested in playing in a game populated by modern characters living in modern societies. As soon as I said, this, I realized it was true. [/QUOTE]
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