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Analyzing 5E: Overpowered by design
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<blockquote data-quote="Sadras" data-source="post: 6538601" data-attributes="member: 6688277"><p>Some great points mentioned above, and this concern is raised mostly due to the fact that some of the monsters might not fair up against the PCs and perhaps make encounters dull.</p><p></p><p>So for the most part, to ensure the combat in 5e is dramatic in, challenging and fun, I generally allow one of the "actioned" powers/abilities of monsters to be automatic and still have the monsters perform their usual allotted attacks. </p><p></p><p>For instance, the Vrock - have it fly in and land amongst the characters, multi-attacking <u>AND</u> emitting its Stunning Screech in the same round </p><p><strong>OR</strong> </p><p>have a Vampire polymorph (for free) during its move action into a bat and do a fly-bite attack on the neck of one of the characters before flying further towards its next intended target transforming (for free) into man-form and striking at its next victim twice (multi-attack). </p><p></p><p>Otherwise provide the monster with a feat, equipment (specifically armour) or an additional passive ability/aura (in similar style to 13th Age).</p><p></p><p>I find you need to beef up monsters in 5e.</p></blockquote><p></p>
[QUOTE="Sadras, post: 6538601, member: 6688277"] Some great points mentioned above, and this concern is raised mostly due to the fact that some of the monsters might not fair up against the PCs and perhaps make encounters dull. So for the most part, to ensure the combat in 5e is dramatic in, challenging and fun, I generally allow one of the "actioned" powers/abilities of monsters to be automatic and still have the monsters perform their usual allotted attacks. For instance, the Vrock - have it fly in and land amongst the characters, multi-attacking [U]AND[/U] emitting its Stunning Screech in the same round [B]OR[/B] have a Vampire polymorph (for free) during its move action into a bat and do a fly-bite attack on the neck of one of the characters before flying further towards its next intended target transforming (for free) into man-form and striking at its next victim twice (multi-attack). Otherwise provide the monster with a feat, equipment (specifically armour) or an additional passive ability/aura (in similar style to 13th Age). I find you need to beef up monsters in 5e. [/QUOTE]
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Analyzing 5E: Overpowered by design
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