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Analyzing 5E: Overpowered by design
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<blockquote data-quote="DaveDash" data-source="post: 6539314" data-attributes="member: 6786202"><p>This depends if you optimize or not. Using a well optimized party using the offending feats mentioned above (EK Fighter + SS + CBow Expert), we cake walked most of content in the monsters manual at high level (never tried fighting the Tarrasque, but almost everything else). </p><p>The main kind of encounter that still remained challenging was using LARGE amounts of low CR monsters mixed with a few higher ones, and when I say large, I mean 10-20. This consumes resources of even the highest level groups and wears them down over the course of the day, even if it isn't the most deadly encounter for them.</p><p></p><p>Forget solo monsters. Nothing in the monsters manual, except perhaps the Tarrasque, can go toe to toe with a party with Sharpshooter Fighters/SorLock/etc in it. Well, not unless you made the terrain extremely difficult for the party, but even then they can probably get around it.</p><p>Of course you can go ridiculous and throw deadly x n (One encounter we had was about 112,000XP adjusted) but that's not really how most campaigns run.</p><p></p><p>Now for your average run of the mill party who do not have optimized builds and feats, you will probably find high level content very enjoyable and challenging, and that probably was the design intent.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6539314, member: 6786202"] This depends if you optimize or not. Using a well optimized party using the offending feats mentioned above (EK Fighter + SS + CBow Expert), we cake walked most of content in the monsters manual at high level (never tried fighting the Tarrasque, but almost everything else). The main kind of encounter that still remained challenging was using LARGE amounts of low CR monsters mixed with a few higher ones, and when I say large, I mean 10-20. This consumes resources of even the highest level groups and wears them down over the course of the day, even if it isn't the most deadly encounter for them. Forget solo monsters. Nothing in the monsters manual, except perhaps the Tarrasque, can go toe to toe with a party with Sharpshooter Fighters/SorLock/etc in it. Well, not unless you made the terrain extremely difficult for the party, but even then they can probably get around it. Of course you can go ridiculous and throw deadly x n (One encounter we had was about 112,000XP adjusted) but that's not really how most campaigns run. Now for your average run of the mill party who do not have optimized builds and feats, you will probably find high level content very enjoyable and challenging, and that probably was the design intent. [/QUOTE]
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