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Analyzing 5E: Overpowered by design
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<blockquote data-quote="DaveDash" data-source="post: 6541436" data-attributes="member: 6786202"><p>Lol. They're on a quest, in the underdark. That's basically a completely new quest by itself.</p><p></p><p>I agree with you that an archer would make a great target for simulacrum but just think about what you are saying here.</p><p></p><p></p><p></p><p>He can counterspell their banishment yep, they can counterspell his counterspell. The bard then counterspells their counterspell, and another Drow caster counterspells the bards counterspell. Been there got the t-shirt, and it's a great way for them to chew through spell slots very quickly. </p><p>Meanwhile, sooner or later, the fiend will get banished. It's a much more sound tactic I reckon to summon a Planatar, especially since it's going to be able to move around unimpeded most places and has much better charisma saving throws.</p><p></p><p>Where's any rules about what is standard in 5E? Why are casters rare? There are no such rules. I'm running a WoTC published adventure, so I'll take their canon over your assumptions.</p><p></p><p></p><p></p><p>Planar Binding has a lot of DM leniency written all through it. And for the record, I wouldn't allow SS +Crossbow Expert as written in my game. And why on earth would a Wizard waste his 9th level slot on a 7th level slot that may or may not be very useful long term?</p><p></p><p></p><p></p><p>Or you could just put Foresight on your Fighter buddy and just basically kill everything in the game instead of blowing your 9th level spell on something like that.</p><p></p><p></p><p></p><p>And you'll see once you actually start using a lot of this stuff in practice vs in paper it probably isn't all its made out to be.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6541436, member: 6786202"] Lol. They're on a quest, in the underdark. That's basically a completely new quest by itself. I agree with you that an archer would make a great target for simulacrum but just think about what you are saying here. He can counterspell their banishment yep, they can counterspell his counterspell. The bard then counterspells their counterspell, and another Drow caster counterspells the bards counterspell. Been there got the t-shirt, and it's a great way for them to chew through spell slots very quickly. Meanwhile, sooner or later, the fiend will get banished. It's a much more sound tactic I reckon to summon a Planatar, especially since it's going to be able to move around unimpeded most places and has much better charisma saving throws. Where's any rules about what is standard in 5E? Why are casters rare? There are no such rules. I'm running a WoTC published adventure, so I'll take their canon over your assumptions. Planar Binding has a lot of DM leniency written all through it. And for the record, I wouldn't allow SS +Crossbow Expert as written in my game. And why on earth would a Wizard waste his 9th level slot on a 7th level slot that may or may not be very useful long term? Or you could just put Foresight on your Fighter buddy and just basically kill everything in the game instead of blowing your 9th level spell on something like that. And you'll see once you actually start using a lot of this stuff in practice vs in paper it probably isn't all its made out to be. [/QUOTE]
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