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Analyzing 5E: Overpowered by design
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<blockquote data-quote="Celtavian" data-source="post: 6542003" data-attributes="member: 5834"><p>You're running WotC 5E designed adventures? The reduced number of spell slots and the way magic works is by implication going to require a reduced number of casters to allow your casters to thrive. If you're converting adventures built on 3E material, that's going to make things very different because they were built using 3E magic parameters that were much common than 5E.</p><p></p><p></p><p></p><p>Wow. Are you really missing that you do this before the adventure starts during down time. </p><p></p><p>Me for example, spend my down time hunting down a suitable target for a <em>simulacrum</em> using <em>wish</em>. I get my 9th level spell slot every day whether or not I'm in battle. When I'm higher level, I may travel to another plane and bind a creature in my free time...you know, while the fighter is sharpening his sword or building his keep. I'm doing other stuff.</p><p></p><p></p><p></p><p></p><p>Why isn't that being counterspelled or dispelled? If your party is going against all these multiple casters easily capable of banishing anything your wizards summons and binds, but somehow they don't have the spellpower to dispel or counter <em>foresight</em> and <em>haste</em> and other such spells that can be taken down? If they have all these slots, why not use them to slow the opponent down? <em>haste</em> is pretty much an automatic dispel. There is literally nothing your Eldrtich Knight casts an opponent mage can't automatically dispel. Do they only target the wizard in your campaigns?</p><p></p><p></p><p></p><p>No. I think I'll discover that it works just fine. You make it sound like every single fight of every single module is going to be groups of casters. For example, Mister Dragon flying 600 feet away happened to have tons of casters supporting him I guess. That will be how it is always.</p><p></p><p>My current experience is there aren't as many casters in designed modules as previous editions, a thing I've already noticed in the current designed modules. Sounds like you're either converting old modules designed when magic was plentiful with caster heavy enemies in major encounters or using something you made up. Either way, I'm betting new design parameters limit the amount of counter casting possible because it would make caster players unenjoyable to play. </p><p></p><p>I noticed that they took casting away from dragons, demons, devils, and many of the outer planar creatures making it much harder to easily dispel or counter what casters do. I figure that was a design decision given the way they changed magic to allow wizards and other casters to still thrive in the changed environment. What 5E underdark module are you running with all these casters easily defeating what your wizard is doing? I still have no idea how all these casters can't somehow deal with the fighter, but it is easy to <em>banish</em> the demon who also has advantage on Charisma saving throws. It is that extensively difficult to <em>banish</em> the fighter? You did see that <em>banish</em> works on everything?</p><p></p><p>It also sounds like your wizard isn't doing much preparation during downtime. His spell slots work just as well during down time. He can easily teleport to a place where he is safe to use them for a few days to create a <em>simulacrum</em> or bind a creature, rest up and return with full spell slots. Maybe the wizard <em>globe of invulnerability</em> on his familiar and places him on the things shoulder to fight when dealing with many casters. I guess it is ok to take tons of short rests to let the fighter get his stuff back, but not to take rest to let the wizard use a 9th level slot to <em>simulacrum</em>, then rest to get it back. Suffice to say I will spend my downtime in a more productive manner than your wizard player is doing.</p><p></p><p>Dave, you've spent a lot of time doing simple damage optimization. Doesn't sound like you spent so much time doing wizard optimization. Maybe you don't like wizards as much, I don't know. You're the one that said other classes were more powerful. Then you backtracked and said in a group. Now you're backtracking again and every fight is a bunch of casters counterspelling, banishing, and dispelling the wizard. I know not all fights are against cadres of casters contrary to what you're stating. I know there are plenty of fights against tough creatures that will have to eat what I do to them. Tons of fights against stuff that won't be able to easily banish, counter, or dispel what I do. I know when you're fighter or paladin that does a ton of nova damage is fighting tons of minions that my army of summoned creatures, AoE damage, and my bodyguard <em>simulacrum</em> are handling with fair ease, I'll compliment him for being a nice shot or swinging a blade well. I always love martials. They make my life much easier. I hope I do the same for them. What would a great martial be without a powerful wizard at his back. It's like a good powerful marriage. </p><p></p><p>All the classes you listed as "more powerful" in your opinion, I can do more against the majority of enemies then they can. I can prepare better. I can alter my strategy better. If I need to, I can bring the pain better. That is what I was talking about when I said the wizard was back on top of the power pyramid where he should be, just like every fantasy book I've ever read. I'm happy that gap isn't as big as it once was, but it's there. I for one am happy. If you're making a fantasy game and wizards aren't some of the scariest bastards walking the world, you did it wrong. I'm glad 5E did it right. I like scary, high level wizards back in the game. I can't imagine what stories like <em>Tigana</em> would like without the warring wizards, <em>Dragonlance</em> without Raistlin, <em>Lord of the Rings</em> without Gandalf, <em>King Arthur<em> without Merlin, Elric lacking wizard power, or even new fantasy heroes like Kvothe in <em>The Kingkiller Chronciles</em> or Bayaz in <em>The First Law</em> series. </em></em></p><p><em><em></em></em></p><p><em><em>That's why I love 5E. It returned the POWER to the wizard. He has to work for it, but oh it is there.</em></em></p></blockquote><p></p>
[QUOTE="Celtavian, post: 6542003, member: 5834"] You're running WotC 5E designed adventures? The reduced number of spell slots and the way magic works is by implication going to require a reduced number of casters to allow your casters to thrive. If you're converting adventures built on 3E material, that's going to make things very different because they were built using 3E magic parameters that were much common than 5E. Wow. Are you really missing that you do this before the adventure starts during down time. Me for example, spend my down time hunting down a suitable target for a [I]simulacrum[/I] using [I]wish[/I]. I get my 9th level spell slot every day whether or not I'm in battle. When I'm higher level, I may travel to another plane and bind a creature in my free time...you know, while the fighter is sharpening his sword or building his keep. I'm doing other stuff. Why isn't that being counterspelled or dispelled? If your party is going against all these multiple casters easily capable of banishing anything your wizards summons and binds, but somehow they don't have the spellpower to dispel or counter [I]foresight[/I] and [I]haste[/I] and other such spells that can be taken down? If they have all these slots, why not use them to slow the opponent down? [I]haste[/I] is pretty much an automatic dispel. There is literally nothing your Eldrtich Knight casts an opponent mage can't automatically dispel. Do they only target the wizard in your campaigns? No. I think I'll discover that it works just fine. You make it sound like every single fight of every single module is going to be groups of casters. For example, Mister Dragon flying 600 feet away happened to have tons of casters supporting him I guess. That will be how it is always. My current experience is there aren't as many casters in designed modules as previous editions, a thing I've already noticed in the current designed modules. Sounds like you're either converting old modules designed when magic was plentiful with caster heavy enemies in major encounters or using something you made up. Either way, I'm betting new design parameters limit the amount of counter casting possible because it would make caster players unenjoyable to play. I noticed that they took casting away from dragons, demons, devils, and many of the outer planar creatures making it much harder to easily dispel or counter what casters do. I figure that was a design decision given the way they changed magic to allow wizards and other casters to still thrive in the changed environment. What 5E underdark module are you running with all these casters easily defeating what your wizard is doing? I still have no idea how all these casters can't somehow deal with the fighter, but it is easy to [I]banish[/I] the demon who also has advantage on Charisma saving throws. It is that extensively difficult to [I]banish[/I] the fighter? You did see that [I]banish[/I] works on everything? It also sounds like your wizard isn't doing much preparation during downtime. His spell slots work just as well during down time. He can easily teleport to a place where he is safe to use them for a few days to create a [I]simulacrum[/I] or bind a creature, rest up and return with full spell slots. Maybe the wizard [I]globe of invulnerability[/I] on his familiar and places him on the things shoulder to fight when dealing with many casters. I guess it is ok to take tons of short rests to let the fighter get his stuff back, but not to take rest to let the wizard use a 9th level slot to [I]simulacrum[/I], then rest to get it back. Suffice to say I will spend my downtime in a more productive manner than your wizard player is doing. Dave, you've spent a lot of time doing simple damage optimization. Doesn't sound like you spent so much time doing wizard optimization. Maybe you don't like wizards as much, I don't know. You're the one that said other classes were more powerful. Then you backtracked and said in a group. Now you're backtracking again and every fight is a bunch of casters counterspelling, banishing, and dispelling the wizard. I know not all fights are against cadres of casters contrary to what you're stating. I know there are plenty of fights against tough creatures that will have to eat what I do to them. Tons of fights against stuff that won't be able to easily banish, counter, or dispel what I do. I know when you're fighter or paladin that does a ton of nova damage is fighting tons of minions that my army of summoned creatures, AoE damage, and my bodyguard [I]simulacrum[/I] are handling with fair ease, I'll compliment him for being a nice shot or swinging a blade well. I always love martials. They make my life much easier. I hope I do the same for them. What would a great martial be without a powerful wizard at his back. It's like a good powerful marriage. All the classes you listed as "more powerful" in your opinion, I can do more against the majority of enemies then they can. I can prepare better. I can alter my strategy better. If I need to, I can bring the pain better. That is what I was talking about when I said the wizard was back on top of the power pyramid where he should be, just like every fantasy book I've ever read. I'm happy that gap isn't as big as it once was, but it's there. I for one am happy. If you're making a fantasy game and wizards aren't some of the scariest bastards walking the world, you did it wrong. I'm glad 5E did it right. I like scary, high level wizards back in the game. I can't imagine what stories like [I]Tigana[/I] would like without the warring wizards, [I]Dragonlance[/I] without Raistlin, [I]Lord of the Rings[/I] without Gandalf, [I]King Arthur[I] without Merlin, Elric lacking wizard power, or even new fantasy heroes like Kvothe in [I]The Kingkiller Chronciles[/I] or Bayaz in [I]The First Law[/I] series. That's why I love 5E. It returned the POWER to the wizard. He has to work for it, but oh it is there.[/I][/I] [/QUOTE]
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