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General Tabletop Discussion
*Dungeons & Dragons
Anatomy of a Skill Challenge
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<blockquote data-quote="Jacob Lewis" data-source="post: 7560817" data-attributes="member: 6667921"><p>Really?? Then how do you know your comments are appropriate, or even relevant to this discussion? Let's see.</p><p></p><p></p><p>Well I see reading for context is a challenge, so let me explain what you missed since you're going by the book.</p><p></p><p>That rule you're referring to comes with a caveat. Its in the paragraph before where it says on page 83 (underlined for emphasis):</p><p> </p><p></p><p>If you had read the main posts, which incidentally describe the skill challenge and encounter in detail, and form the subject of this particular discussion, you might realize that the skill challenge is working on the same time scale as a fight because it is actually part of one. So not every success needs to evolve the situation, as the book clearly states when read in context. </p><p></p><p>However, that doesn't mean you can't design it that way, which is why I asked AbdulAlhazred to elaborate if he had any ideas on the matter so I can understand his perspective a little better. Maybe he sees something that I do not. But I also know he read the main posts and understands the design I ran, so his input carries more weight with me. </p><p></p><p>Apologies if this strikes you as being rude. You may be honest about not reading the main posts. But it really makes me wonder why bother responding at all, thinking you might have something I need to read when you cannot be bothered to read what I have written. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 7560817, member: 6667921"] Really?? Then how do you know your comments are appropriate, or even relevant to this discussion? Let's see. Well I see reading for context is a challenge, so let me explain what you missed since you're going by the book. That rule you're referring to comes with a caveat. Its in the paragraph before where it says on page 83 (underlined for emphasis): If you had read the main posts, which incidentally describe the skill challenge and encounter in detail, and form the subject of this particular discussion, you might realize that the skill challenge is working on the same time scale as a fight because it is actually part of one. So not every success needs to evolve the situation, as the book clearly states when read in context. However, that doesn't mean you can't design it that way, which is why I asked AbdulAlhazred to elaborate if he had any ideas on the matter so I can understand his perspective a little better. Maybe he sees something that I do not. But I also know he read the main posts and understands the design I ran, so his input carries more weight with me. Apologies if this strikes you as being rude. You may be honest about not reading the main posts. But it really makes me wonder why bother responding at all, thinking you might have something I need to read when you cannot be bothered to read what I have written. :erm: [/QUOTE]
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Anatomy of a Skill Challenge
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