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Ancient Technology in Gamma World
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<blockquote data-quote="DMauricio" data-source="post: 1259978" data-attributes="member: 12422"><p>I think you'll find that a +1 AC boost is quite high... </p><p>Think about making it give the wearer the effects of the dodge feat instead (ie the bonus only works for one opponent - usually the one in front of the wearer)</p><p>also let the helm keep lowlight vision (unimpeded - ie not just 60' but just leave as normal low-light vision)</p><p></p><p>drop the spot and listen checks to +5 each (possibly even down to +2)</p><p></p><p>Honestly, I like the idea, but I wouldn't want it to provide too much of an edge to the PCs. (if you think of it in DnD terms, the helm is the equivalent of a small shield + eyes of the eagle + a huge boost to listen + it gives a hide bonus)</p><p></p><p>As to other ideas? I look into the DMG towards the miscellaneous magical items and make a futuristic equivalent.</p><p></p><p>Take a hoverboard/jet-shoes concept. With game mechanics similar to boots of striding and springing, but with a caveat that it does require a power-source. (well until the PCs can rig it to work indefinitely)</p><p></p><p>Another idea would be something like a portable hole or bag of holding. Where the bag uses some type of technology (think Tron) to shrink objects placed in it as opposed to magically whisking it to a different dimension.</p><p></p><p>Or how about an extendable pole (think rod of lordly might - minus the weapons) which starts off as a walking stick, and can transform (due to nanotechnology or something) into a ladder, or into a 50 coil of inch thick cable and grapple.</p><p></p><p>Mind you I tend to get very sketchy on the pseudo scientific stuff behind the objects... I just tend to label things as of "a fantastic technology (which the PCs cannot fathom)"</p><p></p><p>HTH</p><p></p><p></p><p>D</p></blockquote><p></p>
[QUOTE="DMauricio, post: 1259978, member: 12422"] I think you'll find that a +1 AC boost is quite high... Think about making it give the wearer the effects of the dodge feat instead (ie the bonus only works for one opponent - usually the one in front of the wearer) also let the helm keep lowlight vision (unimpeded - ie not just 60' but just leave as normal low-light vision) drop the spot and listen checks to +5 each (possibly even down to +2) Honestly, I like the idea, but I wouldn't want it to provide too much of an edge to the PCs. (if you think of it in DnD terms, the helm is the equivalent of a small shield + eyes of the eagle + a huge boost to listen + it gives a hide bonus) As to other ideas? I look into the DMG towards the miscellaneous magical items and make a futuristic equivalent. Take a hoverboard/jet-shoes concept. With game mechanics similar to boots of striding and springing, but with a caveat that it does require a power-source. (well until the PCs can rig it to work indefinitely) Another idea would be something like a portable hole or bag of holding. Where the bag uses some type of technology (think Tron) to shrink objects placed in it as opposed to magically whisking it to a different dimension. Or how about an extendable pole (think rod of lordly might - minus the weapons) which starts off as a walking stick, and can transform (due to nanotechnology or something) into a ladder, or into a 50 coil of inch thick cable and grapple. Mind you I tend to get very sketchy on the pseudo scientific stuff behind the objects... I just tend to label things as of "a fantastic technology (which the PCs cannot fathom)" HTH D [/QUOTE]
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