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And so I thought... what if mages attacked.... magically?
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<blockquote data-quote="Malacoda" data-source="post: 1803390" data-attributes="member: 6345"><p><strong>Make it a Spell</strong></p><p></p><p>I know I am late to the game on this, but I have one other idea: make it a spell. Give it a duration of permanent, instantaneous or 1 day per level. The spell is cast on a wand or staff, and allows the caster to fire off bolts of magic, as per previous descriptions.</p><p></p><p>This way you don't have to add class abilities.</p><p></p><p>If the spell is permanent or instantaneous, there could be a material cost, perhaps a bit more expensive that a crossbow for the base "unit."</p><p></p><p>You could then have rules for making wands and staves with different materials, which increases the price, but allows for additional abilities. Adamintine wands raise the cost, but also raise the damage from 1d6 to 1d8. Imbed a ruby worth 1000 gp into the staff and you can opt to fire off bolts of flame. A diamond imbeded changes it from a full round action to an attack action, like a weapon.</p><p></p><p>Perhaps these wands and staves can have the normal weapon enhancements, which affect the bolt. +3 keen flaming bolts.</p></blockquote><p></p>
[QUOTE="Malacoda, post: 1803390, member: 6345"] [b]Make it a Spell[/b] I know I am late to the game on this, but I have one other idea: make it a spell. Give it a duration of permanent, instantaneous or 1 day per level. The spell is cast on a wand or staff, and allows the caster to fire off bolts of magic, as per previous descriptions. This way you don't have to add class abilities. If the spell is permanent or instantaneous, there could be a material cost, perhaps a bit more expensive that a crossbow for the base "unit." You could then have rules for making wands and staves with different materials, which increases the price, but allows for additional abilities. Adamintine wands raise the cost, but also raise the damage from 1d6 to 1d8. Imbed a ruby worth 1000 gp into the staff and you can opt to fire off bolts of flame. A diamond imbeded changes it from a full round action to an attack action, like a weapon. Perhaps these wands and staves can have the normal weapon enhancements, which affect the bolt. +3 keen flaming bolts. [/QUOTE]
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And so I thought... what if mages attacked.... magically?
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