Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
....and the DM just gaped
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kae'Yoss" data-source="post: 2210309" data-attributes="member: 4134"><p>We all surprise the DM sometimes. Often, it's with relatively common things he just didn't think of, like the well-thought out enemy that gets downed in the surprise round because of a crit with a scythe or greataxe, or the big travel adventure that was ignored because the players teleported. </p><p></p><p>No, I want the unique stuff. The really funny stuff. I'm going to start (some of you may have heard these).</p><p></p><p></p><p>1. d20 Modern: StarGate.</p><p>It was the last session. We were getting close to the BBEG, which was a Gua'uld who, a long time ago, mastered the larva inside him and now intended to plant the god Sebek into himself, taking control of him and his powers. This would make him really powerful.</p><p></p><p>We defeated everything in our path, and finally got to the BBEG. Like every proper BBEG, he monologued us prior to the fight. "Ah, you. Yes, you can go now, my friends, we have no quarrel," he said.</p><p></p><p>Of course, stuff like this is ignored by every proper good-aligned D&D party out there, and the DM knew it. </p><p></p><p>Problem: This is no good-aligned D&D party, but a d20 Modern party, and most players, still in "D&D good mode" from the campaign prior to that one, felt a little off the road without proper alignments to guide the behaviour. So we started talking to the guy. He assured us that his quarrel was with the System Lords, that he had no interest in Earth for the next five centuries or so.</p><p></p><p>So we just went home.</p><p></p><p>Of course, he lost control of Sebek, and three years after that, Earth was destroyed (the DM said that "every action has its consequences", but we suspect that he wanted to pay us back.)</p><p></p><p>So we just skipped the big final fight.</p><p></p><p>2. D&D, Forgotten Realms, Unapproachable East.</p><p>More or less the same people as before (one stopped gaming, but we got several new players). Final session, we're in the Citadel of the Zulkir of Conjuration to free someone important. We enter through the "back door", a natural part of the Underdark that leads to an underground entrance, fighting Devils, Beholders and finally an Iron Golem (or rather Iron/Stone) to get in. We find our friend, free him, and want to go back. </p><p></p><p>That's when the enemy springs his trap: 15 feet of tunnel collapse right in front of us, leaving the exit blocked, and a smug gaoler telling us that there's no way out for us. After we subdued him - taking a round or so - we get the information out of him: Teleportation magic doesn't work, planeshifting might work - but chances are we end up <em>somewhere</em>. There is only one place where teleporting works, on the second floor of the citadel (probably just behind the room the BBEG resides). It looked as if we had to fight our way through that citadel to flee. The following conversation occured between me (playing an elan kineticist) and the DM</p><p>Me: "So the tunnel has caved in"</p><p>DM: "Yes"</p><p>Me: "How much of it?"</p><p>DM: "Well, the whole section to the bend you saw - that's 5 meters or so."</p><p>Me: "Hm... that's about 15 feet, is it?</p><p>DM: "That's correct"</p><p>Me: "OK, two manifestations of Disintegrate will suffice, I blast the tunnel free.</p><p>DM: ".......damn disintegrate!"</p><p></p><p>He hadn't thought of my disintegrate (as Psion, I can cast it often enought to dig out complete houses in a single day), and so we were able to get back to the tunnels and teleport from there.</p><p></p><p>The second final fight avoided, all with the same DM (this time, we went to a bar and the others started a brawl, just to do something...). Tomorrow, we'll start the fourth, and final, campaign with this DM (starting at level 14 - where we stopped with the old FR campaign, this time all evil, so some players could get it out of their systems), I wonder whether we can avoid it this time as well ;-)</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2210309, member: 4134"] We all surprise the DM sometimes. Often, it's with relatively common things he just didn't think of, like the well-thought out enemy that gets downed in the surprise round because of a crit with a scythe or greataxe, or the big travel adventure that was ignored because the players teleported. No, I want the unique stuff. The really funny stuff. I'm going to start (some of you may have heard these). 1. d20 Modern: StarGate. It was the last session. We were getting close to the BBEG, which was a Gua'uld who, a long time ago, mastered the larva inside him and now intended to plant the god Sebek into himself, taking control of him and his powers. This would make him really powerful. We defeated everything in our path, and finally got to the BBEG. Like every proper BBEG, he monologued us prior to the fight. "Ah, you. Yes, you can go now, my friends, we have no quarrel," he said. Of course, stuff like this is ignored by every proper good-aligned D&D party out there, and the DM knew it. Problem: This is no good-aligned D&D party, but a d20 Modern party, and most players, still in "D&D good mode" from the campaign prior to that one, felt a little off the road without proper alignments to guide the behaviour. So we started talking to the guy. He assured us that his quarrel was with the System Lords, that he had no interest in Earth for the next five centuries or so. So we just went home. Of course, he lost control of Sebek, and three years after that, Earth was destroyed (the DM said that "every action has its consequences", but we suspect that he wanted to pay us back.) So we just skipped the big final fight. 2. D&D, Forgotten Realms, Unapproachable East. More or less the same people as before (one stopped gaming, but we got several new players). Final session, we're in the Citadel of the Zulkir of Conjuration to free someone important. We enter through the "back door", a natural part of the Underdark that leads to an underground entrance, fighting Devils, Beholders and finally an Iron Golem (or rather Iron/Stone) to get in. We find our friend, free him, and want to go back. That's when the enemy springs his trap: 15 feet of tunnel collapse right in front of us, leaving the exit blocked, and a smug gaoler telling us that there's no way out for us. After we subdued him - taking a round or so - we get the information out of him: Teleportation magic doesn't work, planeshifting might work - but chances are we end up [I]somewhere[/I]. There is only one place where teleporting works, on the second floor of the citadel (probably just behind the room the BBEG resides). It looked as if we had to fight our way through that citadel to flee. The following conversation occured between me (playing an elan kineticist) and the DM Me: "So the tunnel has caved in" DM: "Yes" Me: "How much of it?" DM: "Well, the whole section to the bend you saw - that's 5 meters or so." Me: "Hm... that's about 15 feet, is it? DM: "That's correct" Me: "OK, two manifestations of Disintegrate will suffice, I blast the tunnel free. DM: ".......damn disintegrate!" He hadn't thought of my disintegrate (as Psion, I can cast it often enought to dig out complete houses in a single day), and so we were able to get back to the tunnels and teleport from there. The second final fight avoided, all with the same DM (this time, we went to a bar and the others started a brawl, just to do something...). Tomorrow, we'll start the fourth, and final, campaign with this DM (starting at level 14 - where we stopped with the old FR campaign, this time all evil, so some players could get it out of their systems), I wonder whether we can avoid it this time as well ;-) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
....and the DM just gaped
Top