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....and the DM just gaped
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<blockquote data-quote="DungeonmasterCal" data-source="post: 2215332" data-attributes="member: 5388"><p>Star Trek game, using home brew rules (a precursor to d20, it turns out...I was so advanced..heh). The crew pick up a distress call from a downed shuttle, and find the wreckage on a planet shrouded in twilight. The away team discover ruins with a tunnel leading into a mountain, and using tricorders, track the pathway of the stranded personnel. Once inside, the passage behind them is closed off, and a mineral in the strata prohibits communicators from reaching the ship.</p><p></p><p>I'd planned to have a creepy, spooky adventure where the players would actually encounter a mind-flayer like race, and have to figure a way out. The players who remained on the ship turned to me and asked, "We've lost their communicator signals, huh? Can we pick them up on sensors?" I answered yes. "Can we beam them out?" "No. EMS interference prohibits a good transporter lock."</p><p></p><p>My brother turns to the security chief on watch and says, "Fire a narrow beam phaser through the strata and make an opening into the passageway." So they did. With the tunnel open, they beamed the players out. Game over. 15 minutes into the first test game of our homebrew rules.</p><p></p><p>We went to a movie after that.</p></blockquote><p></p>
[QUOTE="DungeonmasterCal, post: 2215332, member: 5388"] Star Trek game, using home brew rules (a precursor to d20, it turns out...I was so advanced..heh). The crew pick up a distress call from a downed shuttle, and find the wreckage on a planet shrouded in twilight. The away team discover ruins with a tunnel leading into a mountain, and using tricorders, track the pathway of the stranded personnel. Once inside, the passage behind them is closed off, and a mineral in the strata prohibits communicators from reaching the ship. I'd planned to have a creepy, spooky adventure where the players would actually encounter a mind-flayer like race, and have to figure a way out. The players who remained on the ship turned to me and asked, "We've lost their communicator signals, huh? Can we pick them up on sensors?" I answered yes. "Can we beam them out?" "No. EMS interference prohibits a good transporter lock." My brother turns to the security chief on watch and says, "Fire a narrow beam phaser through the strata and make an opening into the passageway." So they did. With the tunnel open, they beamed the players out. Game over. 15 minutes into the first test game of our homebrew rules. We went to a movie after that. [/QUOTE]
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