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And we're going to get there how?
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<blockquote data-quote="smilinggm" data-source="post: 2952297" data-attributes="member: 2394"><p>Ok Several responses:</p><p></p><p>1) How much is our patron paying us?</p><p>2) What do you mean that our patron is not going to fund and equip this expidition? </p><p>3) What does our patron know about this tower and the lands that it sits? What can you tell us about this tower? Can I get a sense motive check on our Patron?</p><p>4) How did our patron learn of this tower?</p><p>5) Who rules the lands where the tower is?</p><p>6) When was this tower abandonded?</p><p>7) Why was this tower abandoned?</p><p>8) Who abandonded this tower?</p><p>9) What do you mean that we have to port the boat across the islands. If the Islands are that close why do we even need a boat? Can't we just walk from island to island?</p><p>10) How many countries/empires will we have to cross?</p><p>11) What does our patron want from this tower?</p><p>12) What is guarding this tower? </p><p>13) Why is this tower being guarded?</p><p>14) Can my Gnome make a derrigable to fly us there?</p><p>15) What secrets does this tower hold?</p><p>16) What secrets will the PC's unover along the way to the tower?</p><p>17) What secrets is the patron hiding from the Pc's</p><p>18) Is there a portal near the tower that we can use to get too and from the tower?</p><p>19) What ledgends can we find out about this tower? </p><p>20) What ledgends does my bard know about this tower?</p><p>21) Who wants to stop the PC's from getting to / finding the tower?</p><p>22) What are the groups who want to stop the PC's willing to do to stop them?</p><p>23) Why do they want to stop the PC's from reaching this tower?</p><p>24) Who is the villian here? Is it the Patron or is it someone/something else?</p><p>25) Why would the PC's agree to go on such a trek?</p><p>26) Do the pc have basic map to lead them to this tower? If not what clues are in place to lead the PC's to the tower? </p><p>27) Does the patron provie a guide for the PC or do they have to find one along the way?</p><p>28) What drives this guide and what secrets does the guide hold?</p><p> </p><p>A long series of random encouters does not make a good adventure; and rapidly becomes dull and boaring for the DM and the players. </p><p>There needs to be a driving force / reason behind this trek. Something that the players can sink there teath into and pull them along during the low points. </p><p>You should have this journey mapped and plotted out before the adventure starts, as a site based encounters.</p><p></p><p>This is a lot of food for thought but it should enrich this trek.</p><p></p><p>Enjoy</p></blockquote><p></p>
[QUOTE="smilinggm, post: 2952297, member: 2394"] Ok Several responses: 1) How much is our patron paying us? 2) What do you mean that our patron is not going to fund and equip this expidition? 3) What does our patron know about this tower and the lands that it sits? What can you tell us about this tower? Can I get a sense motive check on our Patron? 4) How did our patron learn of this tower? 5) Who rules the lands where the tower is? 6) When was this tower abandonded? 7) Why was this tower abandoned? 8) Who abandonded this tower? 9) What do you mean that we have to port the boat across the islands. If the Islands are that close why do we even need a boat? Can't we just walk from island to island? 10) How many countries/empires will we have to cross? 11) What does our patron want from this tower? 12) What is guarding this tower? 13) Why is this tower being guarded? 14) Can my Gnome make a derrigable to fly us there? 15) What secrets does this tower hold? 16) What secrets will the PC's unover along the way to the tower? 17) What secrets is the patron hiding from the Pc's 18) Is there a portal near the tower that we can use to get too and from the tower? 19) What ledgends can we find out about this tower? 20) What ledgends does my bard know about this tower? 21) Who wants to stop the PC's from getting to / finding the tower? 22) What are the groups who want to stop the PC's willing to do to stop them? 23) Why do they want to stop the PC's from reaching this tower? 24) Who is the villian here? Is it the Patron or is it someone/something else? 25) Why would the PC's agree to go on such a trek? 26) Do the pc have basic map to lead them to this tower? If not what clues are in place to lead the PC's to the tower? 27) Does the patron provie a guide for the PC or do they have to find one along the way? 28) What drives this guide and what secrets does the guide hold? A long series of random encouters does not make a good adventure; and rapidly becomes dull and boaring for the DM and the players. There needs to be a driving force / reason behind this trek. Something that the players can sink there teath into and pull them along during the low points. You should have this journey mapped and plotted out before the adventure starts, as a site based encounters. This is a lot of food for thought but it should enrich this trek. Enjoy [/QUOTE]
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