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General Tabletop Discussion
*Pathfinder & Starfinder
Andy Collin's comments re censoring playtester reviews
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<blockquote data-quote="ruemere" data-source="post: 4029152" data-attributes="member: 5515"><p><strong>Ari,</strong></p><p>thanks for sharing information.</p><p></p><p><strong>To those who liked the fact that Ari shared information:</strong></p><p>Positive attitude always counts. </p><p></p><p><strong>To those who did not like WotC policy on sharing information:</strong></p><p>You have no position to argue really, since:</p><ol> <li data-xf-list-type="ol">No news at all is bad news. </li> <li data-xf-list-type="ol">All opinions, both positive and negative, are merely opinions, and therefore biased. It's not a bad thing, since opinions of industry veterans are something you can rely on. </li> <li data-xf-list-type="ol">Discouraging people from voicing their opinions by trying to undermine their credibility is clearly bad manners. If you need to argue, try to question actual information. Bashing one's views by attacking one's potential (with emphasis on "potential") allegiance smacks of prejudice.</li> </ol><p></p><p>IMHO, mods here should delicately (delicately as in "ton of bricks falling on one's head") remind people involved in this discussion that informed opinions are more welcome than innuendos.</p><p></p><p>My personal take on this:</p><p>- I am seriously concerned with supposedly closed format 4E license. It may actually delay indefinitely my adoption of 4E rules due to supposedly unfriendly attitude toward 3rd party electronic tools.</p><p>- I like the system so far, and I understand the need for simplification of creature statblock design process. Of course, it still tells me that 4E mechanics are not capable of supporting unified and universal inner game logic (i.e. one system to govern all types of creature generation), but I'm fine with that. There are few systems that do that, and even fewer which do that well.</p><p>- I'm applauding the fact that 4E continues the trend of 3E of yielding more action options to characters (especially those of non-spellcasting type).</p><p>- I'm indifferent to deepening reliance on squares and minis (see units used in statblocks). I did not like 3E metrics so there is actually even a bit of progress (for me at least).</p><p></p><p>Regards,</p><p>Ruemere</p><p></p><p>EDIT: errors.</p></blockquote><p></p>
[QUOTE="ruemere, post: 4029152, member: 5515"] [B]Ari,[/B] thanks for sharing information. [B]To those who liked the fact that Ari shared information:[/B] Positive attitude always counts. [B]To those who did not like WotC policy on sharing information:[/B] You have no position to argue really, since: [list=1][*]No news at all is bad news. [*]All opinions, both positive and negative, are merely opinions, and therefore biased. It's not a bad thing, since opinions of industry veterans are something you can rely on. [*]Discouraging people from voicing their opinions by trying to undermine their credibility is clearly bad manners. If you need to argue, try to question actual information. Bashing one's views by attacking one's potential (with emphasis on "potential") allegiance smacks of prejudice.[/list] IMHO, mods here should delicately (delicately as in "ton of bricks falling on one's head") remind people involved in this discussion that informed opinions are more welcome than innuendos. My personal take on this: - I am seriously concerned with supposedly closed format 4E license. It may actually delay indefinitely my adoption of 4E rules due to supposedly unfriendly attitude toward 3rd party electronic tools. - I like the system so far, and I understand the need for simplification of creature statblock design process. Of course, it still tells me that 4E mechanics are not capable of supporting unified and universal inner game logic (i.e. one system to govern all types of creature generation), but I'm fine with that. There are few systems that do that, and even fewer which do that well. - I'm applauding the fact that 4E continues the trend of 3E of yielding more action options to characters (especially those of non-spellcasting type). - I'm indifferent to deepening reliance on squares and minis (see units used in statblocks). I did not like 3E metrics so there is actually even a bit of progress (for me at least). Regards, Ruemere EDIT: errors. [/QUOTE]
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