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Andy Collins - Incarnum Support in Dragon Magic
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<blockquote data-quote="MerricB" data-source="post: 2900528" data-attributes="member: 3586"><p><em>Posted on the Wizards boards: <a href="http://boards1.wizards.com/showthread.php?p=9439705#post9439705" target="_blank">http://boards1.wizards.com/showthread.php?p=9439705#post9439705</a></em></p><p></p><p>As the lead developer of Magic of Incarnum, it's heartening to hear from so many folks who are enjoying the book.</p><p></p><p>We knew full well at the time that it wouldn't be everyone's cup of tea, but that was kind of the point. A couple times a year, I think it behooves us to throw a curve ball--a book whose topic, format, or approach is just flat-out different from what folks expect. Even if those books aren't necessarily as successful as the "normal" line of books, it keeps the game experience lively and allows writers (and gamers) to experiment with crazy ideas.</p><p></p><p>As many of you have pointed out, new rules systems (particularly those that heavily depend on new classes) are a double-edged sword. There are only so many pages a year for us to publish new game material, and not every new idea merits taking away page count from the more popular, established systems (and classes). </p><p></p><p>Typically, the highest reasonable level of support is the "toe in the water" approach (such as psionic support in the 2 years following XPH, or the new artificer infusions scattered throughout various Eberron sourcebooks). </p><p></p><p>Sometimes, this can result in "jumping back into the pool" (see Complete Psionics), but those instances are rare. After all, psionics had been around in one form or another for 25 years or so before it got a second book of support in the same edition.</p><p></p><p>I recognize that some folks see every new soulmeld or warlock invocation as "taking away what would have been the 101st perfect spell for my wizard's spellbook." With all due respect, I disagree with that stance, and when I'm developing a book I work to ensure that we give the occasional nod to the hexblade, or the psychic warrior, or even the favored soul. Honestly, I think your wizard can survive with one or two fewer spells than she would've had if we'd shorted the hexblade his tiny amount of love.</p><p></p><p>We'll be doing a bit more toe-dipping for various systems in some upcoming books, including a small number of soulmelds in Dragon Magic. Enough to shell out for the book by themselves? Of course not--but that book has so much of the cool in it that you'll be happy you did.</p><p></p><p>It's too early to say whether that kind of support is an anomaly or a sign of things to come, so please don't take away an unreasonable expectation. I'm not promising that soulmelds are going to become a standard section in every sourcebook, and I'm certainly not suggesting that Complete Incarnate is high on our to-do list. (Though this thread certainly didn't hurt.) Take it for what it is, and keep telling us (and other folks) how much fun you're having allocating essentia and binding soulmelds. Anything can happen.</p><p></p><p>Just ask the psion.</p><p></p><p>(Here's hoping you don't have to wait 25 years...) </p><p>__________________</p><p>Andy Collins</p><p>RPG Developer</p><p>Wizards of the Coast R&D</p></blockquote><p></p>
[QUOTE="MerricB, post: 2900528, member: 3586"] [i]Posted on the Wizards boards: [url]http://boards1.wizards.com/showthread.php?p=9439705#post9439705[/url][/i] As the lead developer of Magic of Incarnum, it's heartening to hear from so many folks who are enjoying the book. We knew full well at the time that it wouldn't be everyone's cup of tea, but that was kind of the point. A couple times a year, I think it behooves us to throw a curve ball--a book whose topic, format, or approach is just flat-out different from what folks expect. Even if those books aren't necessarily as successful as the "normal" line of books, it keeps the game experience lively and allows writers (and gamers) to experiment with crazy ideas. As many of you have pointed out, new rules systems (particularly those that heavily depend on new classes) are a double-edged sword. There are only so many pages a year for us to publish new game material, and not every new idea merits taking away page count from the more popular, established systems (and classes). Typically, the highest reasonable level of support is the "toe in the water" approach (such as psionic support in the 2 years following XPH, or the new artificer infusions scattered throughout various Eberron sourcebooks). Sometimes, this can result in "jumping back into the pool" (see Complete Psionics), but those instances are rare. After all, psionics had been around in one form or another for 25 years or so before it got a second book of support in the same edition. I recognize that some folks see every new soulmeld or warlock invocation as "taking away what would have been the 101st perfect spell for my wizard's spellbook." With all due respect, I disagree with that stance, and when I'm developing a book I work to ensure that we give the occasional nod to the hexblade, or the psychic warrior, or even the favored soul. Honestly, I think your wizard can survive with one or two fewer spells than she would've had if we'd shorted the hexblade his tiny amount of love. We'll be doing a bit more toe-dipping for various systems in some upcoming books, including a small number of soulmelds in Dragon Magic. Enough to shell out for the book by themselves? Of course not--but that book has so much of the cool in it that you'll be happy you did. It's too early to say whether that kind of support is an anomaly or a sign of things to come, so please don't take away an unreasonable expectation. I'm not promising that soulmelds are going to become a standard section in every sourcebook, and I'm certainly not suggesting that Complete Incarnate is high on our to-do list. (Though this thread certainly didn't hurt.) Take it for what it is, and keep telling us (and other folks) how much fun you're having allocating essentia and binding soulmelds. Anything can happen. Just ask the psion. (Here's hoping you don't have to wait 25 years...) __________________ Andy Collins RPG Developer Wizards of the Coast R&D [/QUOTE]
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