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Andy Collins: "Most Magic Items in D&D Are Awful"
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<blockquote data-quote="prosfilaes" data-source="post: 3392573" data-attributes="member: 40166"><p>Realistically, the reason players want them is the same reason characters want them is the same reason they'd get made. Stat boosts are useful for anyone, and just about everyone here probably has a stat-boosting item they'd jump at if they were real. I don't care how dorky it would make me look; I'd constantly wear a Headband of Intellect. Any wizard who could make one would make one for himself if he couldn't get a better one elsewhere, and would be in demand among other wizards for Headbands.</p><p></p><p>But a lot of the other stuff is a lot less interesting. A ring of feather fall would only be in demand by those who suspect they might fall (rock climbers, acrobats). A ring of water breathing would only be in heavy demand by people who took scuba lessons (non-magical water breating.) Etc, etc. (Being forced to cut this short.)</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 3392573, member: 40166"] Realistically, the reason players want them is the same reason characters want them is the same reason they'd get made. Stat boosts are useful for anyone, and just about everyone here probably has a stat-boosting item they'd jump at if they were real. I don't care how dorky it would make me look; I'd constantly wear a Headband of Intellect. Any wizard who could make one would make one for himself if he couldn't get a better one elsewhere, and would be in demand among other wizards for Headbands. But a lot of the other stuff is a lot less interesting. A ring of feather fall would only be in demand by those who suspect they might fall (rock climbers, acrobats). A ring of water breathing would only be in heavy demand by people who took scuba lessons (non-magical water breating.) Etc, etc. (Being forced to cut this short.) [/QUOTE]
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Andy Collins: "Most Magic Items in D&D Are Awful"
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