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Andy Collins: "Most Magic Items in D&D Are Awful"
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<blockquote data-quote="Seeten" data-source="post: 3394577" data-attributes="member: 27186"><p>I'm suggesting that not every DM is some "Master of Balance" and that they ignore the fact that CR's assume these things willy nilly, and continue throwing the same challenges at their party whether the level 12 barbarian has a Cloak of Resistance +5 or 23 Murlynd's Spoons.</p><p></p><p></p><p></p><p>Thats perfectly sane and interesting if he tells me its a low-magic game from day 1, so I know to play a character thats fun in a low magic game. Do I want to be a fighter in a low magic game? No. I'd rather chew off my own face, thanks, since being a fighter in a low magic game means being awful.</p><p></p><p></p><p></p><p>Oh, but as we know, not all DM's are the "Masters of Balance" and so they just open the MM and throw random CR 12 monster at the party, regardless. What, the Petrify effect is a DC 20 save and your saves are +2, +1 and +2 and the magic items in the group are 3 helms of underwater action and a folding boat, and we're in a desert? Sorry, I rolled it on the random encounter table. </p><p></p><p></p><p></p><p>The complaint is that many DM's just play the game, and assume balance is there, or good tactics will out, or any number of other poorly constructed arguments I can think of, and have NO CLUE how it all fits together. They therefore not only close off the Wal-Marts, they think they are having an "Oh so cool" stingy low magic game, but find it perfectly acceptable to throw pit fiends at the party with ac 14 and a masterwork greataxe at level 12. Then its a tpk, and they just dont know why.</p><p></p><p>Well, I know why. I understand why. And for everyone on here who claims he's a tactical genius, who sends just the right challenge at everyone, despite mucking with magic item balance, and probably every other balance 2, I bet %50 kill players all the time because they had to draw their Guisarme +1 to fight the demon, while having Weapon Focus: Greataxe, Weapon Specialization: Greataxe, and Improved Critical: Greataxe. Or like my barbarian, who died to the demon without so much as a dagger +1.</p></blockquote><p></p>
[QUOTE="Seeten, post: 3394577, member: 27186"] I'm suggesting that not every DM is some "Master of Balance" and that they ignore the fact that CR's assume these things willy nilly, and continue throwing the same challenges at their party whether the level 12 barbarian has a Cloak of Resistance +5 or 23 Murlynd's Spoons. Thats perfectly sane and interesting if he tells me its a low-magic game from day 1, so I know to play a character thats fun in a low magic game. Do I want to be a fighter in a low magic game? No. I'd rather chew off my own face, thanks, since being a fighter in a low magic game means being awful. Oh, but as we know, not all DM's are the "Masters of Balance" and so they just open the MM and throw random CR 12 monster at the party, regardless. What, the Petrify effect is a DC 20 save and your saves are +2, +1 and +2 and the magic items in the group are 3 helms of underwater action and a folding boat, and we're in a desert? Sorry, I rolled it on the random encounter table. The complaint is that many DM's just play the game, and assume balance is there, or good tactics will out, or any number of other poorly constructed arguments I can think of, and have NO CLUE how it all fits together. They therefore not only close off the Wal-Marts, they think they are having an "Oh so cool" stingy low magic game, but find it perfectly acceptable to throw pit fiends at the party with ac 14 and a masterwork greataxe at level 12. Then its a tpk, and they just dont know why. Well, I know why. I understand why. And for everyone on here who claims he's a tactical genius, who sends just the right challenge at everyone, despite mucking with magic item balance, and probably every other balance 2, I bet %50 kill players all the time because they had to draw their Guisarme +1 to fight the demon, while having Weapon Focus: Greataxe, Weapon Specialization: Greataxe, and Improved Critical: Greataxe. Or like my barbarian, who died to the demon without so much as a dagger +1. [/QUOTE]
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