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Andy Collins: "Most Magic Items in D&D Are Awful"
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<blockquote data-quote="jasin" data-source="post: 3394655" data-attributes="member: 7531"><p>But neither are you drawing on Vance or Leiber, where magic is for sale for the right people with the right amounts of money.</p><p></p><p>Not that it's wrong to prefer Beowulf to Leiber, obviously, but neither is the opposite preference, and a preference for plentiful magic and/or magic for sale isn't necessarily a sign of lack of imagination or a perference for computer games over literature. And neither is a preference for literature over computer games (at least as applied to a game where people pretend to be elves) a sign of a superior intellect.</p><p></p><p></p><p>The example is indeed imperfect, since I don't think that OotS is ultimately the same form of entertainment (or art, if we can be so presumptuous) as a RPG campaign: OotS is about the funny, RPGs are about vicarious experience. The fact that Rich has lately been neglecting the funny in favour of elements like plot, which are more at home in a RPG, has only detracted from my enjoyment of the comic.</p><p></p><p>But I got your point, so...</p><p></p><p></p><p>Of course not. By "nothing exciting is happening" I didn't mean "combat is not happening", I meant "nothing exciting is happening". And I don't think playing out in detail the search for the dealer willing to buy a +1 sword for the fifth time in the campaign sounds very exciting. I suppose it could be, if set up well, but then, that's true of most anything. As a default, I'd prefer to play out the adventure where I get the +1 sword in detail, and only gloss over the selling, on the assumption that in a big city (the kind where you can sell expensive magic items under the DMG guidelines) some wizard or adventurer or itinerant merchant will have a need for it and give me the appropriate amount of money.</p></blockquote><p></p>
[QUOTE="jasin, post: 3394655, member: 7531"] But neither are you drawing on Vance or Leiber, where magic is for sale for the right people with the right amounts of money. Not that it's wrong to prefer Beowulf to Leiber, obviously, but neither is the opposite preference, and a preference for plentiful magic and/or magic for sale isn't necessarily a sign of lack of imagination or a perference for computer games over literature. And neither is a preference for literature over computer games (at least as applied to a game where people pretend to be elves) a sign of a superior intellect. The example is indeed imperfect, since I don't think that OotS is ultimately the same form of entertainment (or art, if we can be so presumptuous) as a RPG campaign: OotS is about the funny, RPGs are about vicarious experience. The fact that Rich has lately been neglecting the funny in favour of elements like plot, which are more at home in a RPG, has only detracted from my enjoyment of the comic. But I got your point, so... Of course not. By "nothing exciting is happening" I didn't mean "combat is not happening", I meant "nothing exciting is happening". And I don't think playing out in detail the search for the dealer willing to buy a +1 sword for the fifth time in the campaign sounds very exciting. I suppose it could be, if set up well, but then, that's true of most anything. As a default, I'd prefer to play out the adventure where I get the +1 sword in detail, and only gloss over the selling, on the assumption that in a big city (the kind where you can sell expensive magic items under the DMG guidelines) some wizard or adventurer or itinerant merchant will have a need for it and give me the appropriate amount of money. [/QUOTE]
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Andy Collins: "Most Magic Items in D&D Are Awful"
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