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Andy Collins: "Most Magic Items in D&D Are Awful"
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<blockquote data-quote="Storm Raven" data-source="post: 3395944" data-attributes="member: 307"><p>And really, saying that adventurers should regularly spend lots of cash on frippery just misses the point as to why the "Big Six" are the most common items owned by adventurers.</p><p></p><p>I own a car, a lawn mower, a dishwasher, and a refrigerator. So do all of my neighbors. I, and most of my neighbors, own our houses. These are all relatively big ticket items that everyone owns because of their utility. Heck, most people in my neighborhood own two cars. Almost no one owns a boat. Only a couple have motorcycles. None have pools.</p><p></p><p>Now, if the question comes down to whether to keep our second car, or get a boat, I'm going to keep the second car. Not because I don't think a boat would be cool, but rather because I know what is going to be more useful to me and my family. I don't need a boat as much as I need a car.</p><p></p><p>The same holds true for adventurers. They find certain things to be more useful in a wide array of situations. This will be true <em>no matter what magic items are available in a campaign</em>. Unless you posit the extremely unlikely scenario in which magic items are all completely useless, some will be more useful than others, and as a result, those will dominate the property lists of characters.</p><p></p><p>Think of it this way - lots of people own cars; very few people get $10,000 haircuts. Even among people who drive porsches, bentleys and rolls royces, spending five figures on a haircut is a rarity. Expecting that adventurers will spend in a manner wildly different from the manner in which actual humans spend their actual money is unrealistic and misguided.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3395944, member: 307"] And really, saying that adventurers should regularly spend lots of cash on frippery just misses the point as to why the "Big Six" are the most common items owned by adventurers. I own a car, a lawn mower, a dishwasher, and a refrigerator. So do all of my neighbors. I, and most of my neighbors, own our houses. These are all relatively big ticket items that everyone owns because of their utility. Heck, most people in my neighborhood own two cars. Almost no one owns a boat. Only a couple have motorcycles. None have pools. Now, if the question comes down to whether to keep our second car, or get a boat, I'm going to keep the second car. Not because I don't think a boat would be cool, but rather because I know what is going to be more useful to me and my family. I don't need a boat as much as I need a car. The same holds true for adventurers. They find certain things to be more useful in a wide array of situations. This will be true [i]no matter what magic items are available in a campaign[/i]. Unless you posit the extremely unlikely scenario in which magic items are all completely useless, some will be more useful than others, and as a result, those will dominate the property lists of characters. Think of it this way - lots of people own cars; very few people get $10,000 haircuts. Even among people who drive porsches, bentleys and rolls royces, spending five figures on a haircut is a rarity. Expecting that adventurers will spend in a manner wildly different from the manner in which actual humans spend their actual money is unrealistic and misguided. [/QUOTE]
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