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Andy Collins: "Most Magic Items in D&D Are Awful"
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<blockquote data-quote="painandgreed" data-source="post: 3395962" data-attributes="member: 24969"><p>Well, I think that what a commoner makes compared to today's equivilent is a whole different discusion. Suffice to say that a commoner of even a LG D&D world is not equivilent to even lower class American standard of lifestyle. That you are trying to mix the two without first even establishing a correlation, really doesn't show anything.</p><p></p><p>There is a huge disparity of wealth between commoners and nobles, or even the well to do merchants of the middle class. Adventurers, simply by default of having wealth, are way above commoners also. The services that the two require are way different too. Certaily, a PC can live like a commoner, and they're going to appear as a commoner to everybody around them. They're going to stink like a commoner, have dirty hair like a commoner, and filthy, patched clothes like a commoner. You 1sp/day commoner is still living like a medieval peasant covered in crap, not near anything like somebody even making minimum wage in a major city in the USA. If they wish to appear or be in a social standing higher than a commoner, they'll end up spending more than a commoner. The differences between the two is easily a hundred fold. If you have a situation such as the French aristorcracy with powdered wigs and such, it takes people helping you to even dress like that. You can't put on and apply the powder to those wigs by yourself. To do so, you're going to have servants and those servants are going to make much more than your commoner.</p><p></p><p>In the real world, the differences between services, while not as great, can still easily be ten to fifteen times even without leaving the middle class. A $20 haircut may be fine for children and most men, it is not at all uncommon for somebody these days to spend ten times that much on their hair regularly. Go to a nice salon and have foils done along with wash, trim and style, and it will easily run you hundreds of dollars and there are plenty of salons in any town that women have to make appointments to get into. There's also anything within that range, as well as salons and services way above it.</p><p></p><p>We'll take an example for our fantasy world. There used to be a cantrip called "color". Worked very well for things like dyeing your hair. Presdigitation sort of takes the place of this spell but doesn't last near long enough. So let's assume that there is a 1st level spell for coloring hair that works as a permanent dye. Your first class hair treatment in the D&D fantasy world would not involve going to the same barber that makes a commoner's wage, but rather soembody who expects to make considerably more, which would require having an establshment suitable of entertaining people paying that much. Servants would take care of you while you waited or were beign worked on. hair would be cut and washed. Spells might be cast to make the ahir the proper color. For fancy events, Predigitation might be used to keep the style in place or give it a magical sheen. Anytime you start having people cast spells, it's going to cast money. In a D&D fantasy world, people who can spend the money will.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 3395962, member: 24969"] Well, I think that what a commoner makes compared to today's equivilent is a whole different discusion. Suffice to say that a commoner of even a LG D&D world is not equivilent to even lower class American standard of lifestyle. That you are trying to mix the two without first even establishing a correlation, really doesn't show anything. There is a huge disparity of wealth between commoners and nobles, or even the well to do merchants of the middle class. Adventurers, simply by default of having wealth, are way above commoners also. The services that the two require are way different too. Certaily, a PC can live like a commoner, and they're going to appear as a commoner to everybody around them. They're going to stink like a commoner, have dirty hair like a commoner, and filthy, patched clothes like a commoner. You 1sp/day commoner is still living like a medieval peasant covered in crap, not near anything like somebody even making minimum wage in a major city in the USA. If they wish to appear or be in a social standing higher than a commoner, they'll end up spending more than a commoner. The differences between the two is easily a hundred fold. If you have a situation such as the French aristorcracy with powdered wigs and such, it takes people helping you to even dress like that. You can't put on and apply the powder to those wigs by yourself. To do so, you're going to have servants and those servants are going to make much more than your commoner. In the real world, the differences between services, while not as great, can still easily be ten to fifteen times even without leaving the middle class. A $20 haircut may be fine for children and most men, it is not at all uncommon for somebody these days to spend ten times that much on their hair regularly. Go to a nice salon and have foils done along with wash, trim and style, and it will easily run you hundreds of dollars and there are plenty of salons in any town that women have to make appointments to get into. There's also anything within that range, as well as salons and services way above it. We'll take an example for our fantasy world. There used to be a cantrip called "color". Worked very well for things like dyeing your hair. Presdigitation sort of takes the place of this spell but doesn't last near long enough. So let's assume that there is a 1st level spell for coloring hair that works as a permanent dye. Your first class hair treatment in the D&D fantasy world would not involve going to the same barber that makes a commoner's wage, but rather soembody who expects to make considerably more, which would require having an establshment suitable of entertaining people paying that much. Servants would take care of you while you waited or were beign worked on. hair would be cut and washed. Spells might be cast to make the ahir the proper color. For fancy events, Predigitation might be used to keep the style in place or give it a magical sheen. Anytime you start having people cast spells, it's going to cast money. In a D&D fantasy world, people who can spend the money will. [/QUOTE]
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