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(Anecdotal) conversations with Asian gamers on some problems they currently face in the D&D world of RPG gaming
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<blockquote data-quote="Eric V" data-source="post: 8032352" data-attributes="member: 6779717"><p>"it was about what people thought the Orient was like from popular culture <strong>[i.e. Western Culture]</strong> not necessarily what it actually is."</p><p></p><p>So, it's at least up front about the usage of stereotypes.</p><p></p><p>A new book about, say, Kara-Tur, could easily be possible if done right. It's not that the idea is bad (representation is good); but the execution done in 1985 is simply not good. Which, ok: it was 1985. But once we know better, we're required to do better.</p><p></p><p>And your example of Warrior Nun shows that you (and the others like you) are STILL not getting it: Warrior Nun is something I watch passively. OA is an instruction manual on how to pretend to be (fantasy) Asian, with the idea that people will actually do so. A how-to manual for non-Asians about how to pretend to be Asian, written by white people is problematic at best. Yeah, for fiction, authors can go outside their lived experience. An instructional manual (which is what OA is)? No. Needs more than the one playgroup that [USER=59554]@Panda-s1[/USER] found out about. If it wants to be on the up-and-up, that is.</p><p></p><p>Having said that, you really don't seem to be engaging honestly*; no one said writers (general) should be limited to certain subjects. No one said "that roleplayers not be allowed to play different characters. " Honest to God, these strawmen are exhausting, used to 'score points', and generally deflect from an issue where <em>actual </em>people have <em>actual </em>concerns over how they are being portrayed.</p><p></p><p><span style="font-size: 10px">*or, it's something else, something worse.</span></p></blockquote><p></p>
[QUOTE="Eric V, post: 8032352, member: 6779717"] "it was about what people thought the Orient was like from popular culture [B][i.e. Western Culture][/B] not necessarily what it actually is." So, it's at least up front about the usage of stereotypes. A new book about, say, Kara-Tur, could easily be possible if done right. It's not that the idea is bad (representation is good); but the execution done in 1985 is simply not good. Which, ok: it was 1985. But once we know better, we're required to do better. And your example of Warrior Nun shows that you (and the others like you) are STILL not getting it: Warrior Nun is something I watch passively. OA is an instruction manual on how to pretend to be (fantasy) Asian, with the idea that people will actually do so. A how-to manual for non-Asians about how to pretend to be Asian, written by white people is problematic at best. Yeah, for fiction, authors can go outside their lived experience. An instructional manual (which is what OA is)? No. Needs more than the one playgroup that [USER=59554]@Panda-s1[/USER] found out about. If it wants to be on the up-and-up, that is. Having said that, you really don't seem to be engaging honestly*; no one said writers (general) should be limited to certain subjects. No one said "that roleplayers not be allowed to play different characters. " Honest to God, these strawmen are exhausting, used to 'score points', and generally deflect from an issue where [I]actual [/I]people have [I]actual [/I]concerns over how they are being portrayed. [SIZE=2]*or, it's something else, something worse.[/SIZE] [/QUOTE]
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(Anecdotal) conversations with Asian gamers on some problems they currently face in the D&D world of RPG gaming
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