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(Anecdotal) conversations with Asian gamers on some problems they currently face in the D&D world of RPG gaming
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8032715"><p>Is a D&D book really the best place to learn this stuff though? I have no problem with some RPG books making an effort to be accurate and informative. But they don't all need to be. There is a place for pastiche, for historical romance, for gonzo off the wall mishmash of different flavors from cultures. Straight forward accuracy can definitely work but so can these other approaches. Some RPG books are meant to be fun and entertaining and may want to approach these kinds of cultural details lightly. I think when it comes to appropriation I just don't find it a convincing concept. Obviously if a book is engaging in blatantly insulting stereotypes or something that is one thing. But that is very different from borrowing from a culture an re-imagining cultural content in a new light. I think if we continue in this direction of having rigid rules about how you can use culture in art, games, etc; we are going to end up in a very bad place, where people are no longer really exchanging culture and where art is less vibrant. I am just not finding this whole approach healthy or conducive to people truly connecting with one another and with stepping outside their own culture.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8032715"] Is a D&D book really the best place to learn this stuff though? I have no problem with some RPG books making an effort to be accurate and informative. But they don't all need to be. There is a place for pastiche, for historical romance, for gonzo off the wall mishmash of different flavors from cultures. Straight forward accuracy can definitely work but so can these other approaches. Some RPG books are meant to be fun and entertaining and may want to approach these kinds of cultural details lightly. I think when it comes to appropriation I just don't find it a convincing concept. Obviously if a book is engaging in blatantly insulting stereotypes or something that is one thing. But that is very different from borrowing from a culture an re-imagining cultural content in a new light. I think if we continue in this direction of having rigid rules about how you can use culture in art, games, etc; we are going to end up in a very bad place, where people are no longer really exchanging culture and where art is less vibrant. I am just not finding this whole approach healthy or conducive to people truly connecting with one another and with stepping outside their own culture. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
(Anecdotal) conversations with Asian gamers on some problems they currently face in the D&D world of RPG gaming
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