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Angels/Celestials of Different Races
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<blockquote data-quote="steeldragons" data-source="post: 8401821" data-attributes="member: 92511"><p>I'm with the majority of others here. "Angels," as such, are their own species. I would say most, if not all, "angelic beings" are spiritual entities, by their nature, and thus capable of altering their appearances as needed/wanted, to suit whatever audience/onlookers they are dealing.</p><p></p><p>I wouldn't really think of them as "humans with wings" and others being "elves with wings" or "dwarves with wings," and so on. I mean it certinaly makes sense that angels in the service of different deities would take on whatever form -as said above- is a "lesser" [divine/unimaginable/metaphysic/powerful] version of that deity. So, if you god of dwarves [e.g. Moradin] is an immortal divine dwarf of gigantic proportion that looks like dwarf and does dwarven things...then, sure, the angels of that deity, or at least one order thereof, it would make sense, have the appearance (or are capable of assuming the form of) stunningly superior specimens of dwarves...perhaps with actual beards of woven mithral and copper, or granite skin or what have you.</p><p></p><p>Full disclosure, they get next to no use/appearances in actual game play...aside from the occasional dream or vision to clerical/paladinic characters. I have done that a few times. But am just as likely, if not moreso, to use other celestial creatures for such plot devices or "errands": couatls, sphynx, shedu, etc... But, I tend to think of angels in my setting as more "otherworldly" beings...nearly incomprehensible to most mortals, thus they must cloak/wrap their spiritual being in a familiar close-to-mortal-appearing 'skin' to appear and be recognizable by those they are interacting. </p><p></p><p>Sometimes that perceivable "coating" is a gleaming muscular guy with golden eyes and massive silvery feathered wings (actually metallic and capable of slicing through nearly any material). Sometimes it's a vaguely humanoid shaped "vessel" of white and bronze metal that can fire "javelins" of radiant energy from the end of its "arms." Sometimes, if it suits your story/setting purposes, it could be a halo-sporting halfling dressed in what seems to be a sheaf of wheat or living vines/leaves. </p><p></p><p>If you want different racial appearances for your world's angels/depending on the god they serve, I say go for it.</p><p></p><p>But, for ease of play, I get that it helps for them to have a "base/true" form [most easily defaulting to the MM descriptions] so they are recognizable for the players.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 8401821, member: 92511"] I'm with the majority of others here. "Angels," as such, are their own species. I would say most, if not all, "angelic beings" are spiritual entities, by their nature, and thus capable of altering their appearances as needed/wanted, to suit whatever audience/onlookers they are dealing. I wouldn't really think of them as "humans with wings" and others being "elves with wings" or "dwarves with wings," and so on. I mean it certinaly makes sense that angels in the service of different deities would take on whatever form -as said above- is a "lesser" [divine/unimaginable/metaphysic/powerful] version of that deity. So, if you god of dwarves [e.g. Moradin] is an immortal divine dwarf of gigantic proportion that looks like dwarf and does dwarven things...then, sure, the angels of that deity, or at least one order thereof, it would make sense, have the appearance (or are capable of assuming the form of) stunningly superior specimens of dwarves...perhaps with actual beards of woven mithral and copper, or granite skin or what have you. Full disclosure, they get next to no use/appearances in actual game play...aside from the occasional dream or vision to clerical/paladinic characters. I have done that a few times. But am just as likely, if not moreso, to use other celestial creatures for such plot devices or "errands": couatls, sphynx, shedu, etc... But, I tend to think of angels in my setting as more "otherworldly" beings...nearly incomprehensible to most mortals, thus they must cloak/wrap their spiritual being in a familiar close-to-mortal-appearing 'skin' to appear and be recognizable by those they are interacting. Sometimes that perceivable "coating" is a gleaming muscular guy with golden eyes and massive silvery feathered wings (actually metallic and capable of slicing through nearly any material). Sometimes it's a vaguely humanoid shaped "vessel" of white and bronze metal that can fire "javelins" of radiant energy from the end of its "arms." Sometimes, if it suits your story/setting purposes, it could be a halo-sporting halfling dressed in what seems to be a sheaf of wheat or living vines/leaves. If you want different racial appearances for your world's angels/depending on the god they serve, I say go for it. But, for ease of play, I get that it helps for them to have a "base/true" form [most easily defaulting to the MM descriptions] so they are recognizable for the players. [/QUOTE]
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