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Animals as cohorts
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<blockquote data-quote="Will" data-source="post: 1469647" data-attributes="member: 5566"><p>Unfortunately, CR is strongly 'one shot' based. That is, the ability to fly for 5 minutes is about as useful as constant flight, since in an encounter, it's going to get used.</p><p></p><p>Going back to JG... by that argument, _all_ monsters should adjust LA based on character classes, and adjustments should be made to core races. After all, a half-orc sorcerer is getting a hit compared to a half-orc fighter.</p><p></p><p>And you missed some aspects to the attack... while the light warhorse has a worse chance to hit (+4 rather than +6) and slightly less damage (1d4+3 hoof, 1d3+1 bite vs. 1d6+3 bite and 1d3+1 claw), you missed something. The light warhorse gets two hoof attacks at primary and one bite as secondary, vs. the leopard's bite and 2 claws.</p><p></p><p>That, particularly with fighter levels, will make a difference quickly.</p><p></p><p>Combine with monk levels (a strange but natural path for awakened animals, given natural weapons)</p><p></p><p>Class levels will make these differences less over time.</p><p></p><p>However, a warhorse is much more able to have things like, say, barding. A horse paladin? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's carrying capacity is nothing to ignore. It could have a _lot_ of equipment. Though an item of mage hand would probably be good for all awakened animals...</p><p></p><p>The leopard is a great rogue and agile fighter. But the horse can make a decent line fighter, particularly if heavily armored. A charge... man.</p><p></p><p>Going back to the original point, I think you have to look at level adjustment by what would be 'optimal' for that animal. Cats, for instance, make kick-ass rogues.</p><p></p><p>The question, of course, is can a light warhorse be just as good, in one character direction, as an optimized leopard? I'm not _sure_, but I think the answer is close to 'yes.'</p><p></p><p>And I still wave people at lycanthropes. Unless someone maintains lycanthropes are broken, I'd seriously question any awakened animal with a LA above +1.</p><p></p><p>Among other things, NO HANDS (for nearly all animals).</p><p></p><p>That's pretty frikkin' significant.</p><p></p><p>It occurs to me that a PC awakened animal would really want to get leadership and cohort/followers of her own... to help out with hand-related tasks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> 'Get me in my armor, stat!'</p></blockquote><p></p>
[QUOTE="Will, post: 1469647, member: 5566"] Unfortunately, CR is strongly 'one shot' based. That is, the ability to fly for 5 minutes is about as useful as constant flight, since in an encounter, it's going to get used. Going back to JG... by that argument, _all_ monsters should adjust LA based on character classes, and adjustments should be made to core races. After all, a half-orc sorcerer is getting a hit compared to a half-orc fighter. And you missed some aspects to the attack... while the light warhorse has a worse chance to hit (+4 rather than +6) and slightly less damage (1d4+3 hoof, 1d3+1 bite vs. 1d6+3 bite and 1d3+1 claw), you missed something. The light warhorse gets two hoof attacks at primary and one bite as secondary, vs. the leopard's bite and 2 claws. That, particularly with fighter levels, will make a difference quickly. Combine with monk levels (a strange but natural path for awakened animals, given natural weapons) Class levels will make these differences less over time. However, a warhorse is much more able to have things like, say, barding. A horse paladin? :) It's carrying capacity is nothing to ignore. It could have a _lot_ of equipment. Though an item of mage hand would probably be good for all awakened animals... The leopard is a great rogue and agile fighter. But the horse can make a decent line fighter, particularly if heavily armored. A charge... man. Going back to the original point, I think you have to look at level adjustment by what would be 'optimal' for that animal. Cats, for instance, make kick-ass rogues. The question, of course, is can a light warhorse be just as good, in one character direction, as an optimized leopard? I'm not _sure_, but I think the answer is close to 'yes.' And I still wave people at lycanthropes. Unless someone maintains lycanthropes are broken, I'd seriously question any awakened animal with a LA above +1. Among other things, NO HANDS (for nearly all animals). That's pretty frikkin' significant. It occurs to me that a PC awakened animal would really want to get leadership and cohort/followers of her own... to help out with hand-related tasks. ;) 'Get me in my armor, stat!' [/QUOTE]
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