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General Tabletop Discussion
*Pathfinder & Starfinder
animate objects and dead creatures
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<blockquote data-quote="TYPO5478" data-source="post: 3772885" data-attributes="member: 37531"><p>Fair enough. Maybe I didn't make it clear before, but I'm not resting my case on my interpretation of "dead creature" targets. Mainly I'm still waiting for someone to point out a rule that says dead creatures are objects. So far, no one has. As soon as they do, I'll concede.</p><p></p><p>On the other hand, since there's nothing in the rules about dying that stipulates creatures become objects when they die, perhaps we could assume that even living creatures are objects. Incidentally, the word object is not a defined game term, so living creatures definitely fit at least one general definition of the word "object." However, this interpretation also has some strange consequences. <em>Animate objects</em> could easily be cast on a party of four Medium sized adventurers (with no save) to turn them into 2 HD constructs (again assuming that creature size is equivalent to object size) who follow the commands of the caster. Does this seem like a legitimate interpretation?</p><p></p><p>There are spells that target living creatures specifically, like <em>slay living</em> or <em>circle of death</em>. There are actually many more spells that target creatures in general instead of "living creatures." The excerpt you quoted comes from the section on describing area spells. Clearly this was included to specify that such spells affect creatures within the area (c.f. <em>circle of death</em>), not <strong>anything</strong> in the area (as <em>fireball</em> would).</p><p></p><p>The point is that "living creatures" are still within the category of "creatures." The same goes for dead creatures.</p></blockquote><p></p>
[QUOTE="TYPO5478, post: 3772885, member: 37531"] Fair enough. Maybe I didn't make it clear before, but I'm not resting my case on my interpretation of "dead creature" targets. Mainly I'm still waiting for someone to point out a rule that says dead creatures are objects. So far, no one has. As soon as they do, I'll concede. On the other hand, since there's nothing in the rules about dying that stipulates creatures become objects when they die, perhaps we could assume that even living creatures are objects. Incidentally, the word object is not a defined game term, so living creatures definitely fit at least one general definition of the word "object." However, this interpretation also has some strange consequences. [I]Animate objects[/I] could easily be cast on a party of four Medium sized adventurers (with no save) to turn them into 2 HD constructs (again assuming that creature size is equivalent to object size) who follow the commands of the caster. Does this seem like a legitimate interpretation? There are spells that target living creatures specifically, like [I]slay living[/I] or [I]circle of death[/I]. There are actually many more spells that target creatures in general instead of "living creatures." The excerpt you quoted comes from the section on describing area spells. Clearly this was included to specify that such spells affect creatures within the area (c.f. [I]circle of death[/I]), not [B]anything[/B] in the area (as [I]fireball[/I] would). The point is that "living creatures" are still within the category of "creatures." The same goes for dead creatures. [/QUOTE]
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