I understand that animal companions and familiars do not provide xp when defeated, because they are considered part of the challenge rating of their masters. The same applies to summoned creatures, but what about undead produced by animate dead?
For example, our party has made several forays into an abandoned monastery, fighting and killing some of the bad guys, but ultimately having to retreat to return later. In the meantime, the bad guys have animated some of the corpses to guard the entrance. If we fight the undead (with or without their creators present), do we get any xp for those we kill, or are they part of the challenge ratings of their creators?
Speaking of xp, we, like many others, I'm sure, often rule that a monster that is driven off rather than killed results in xp, because the challenge has been defeated. Generally, this applies to random encounters, where the retreating creature is perhaps never to be met again. On the other hand, if, say, an NPC retreats but is likely to be encountered again, no xp is awarded. Are there any formal rules regarding this, or good rules of thumb that people use in these situations?
This has come up in part because, in this campaign, the NPCs are largely run by off-site third parties. These folks deal with everything outside of running the NPCs in combat, determining strategy, buying/making stuff, and providing the DM with a general tactical plan for any encounters. The DM then runs the NPCs during combat, sticking as close to the wishes of the off-site "players" as possible. One thing that is of interest to the off-site folks is the possibility of gaining xp and raising levels, so the question of whether they get xp from driving off the PCs (or from killing their animal companions/familiars) is important to them.
--Axe
For example, our party has made several forays into an abandoned monastery, fighting and killing some of the bad guys, but ultimately having to retreat to return later. In the meantime, the bad guys have animated some of the corpses to guard the entrance. If we fight the undead (with or without their creators present), do we get any xp for those we kill, or are they part of the challenge ratings of their creators?
Speaking of xp, we, like many others, I'm sure, often rule that a monster that is driven off rather than killed results in xp, because the challenge has been defeated. Generally, this applies to random encounters, where the retreating creature is perhaps never to be met again. On the other hand, if, say, an NPC retreats but is likely to be encountered again, no xp is awarded. Are there any formal rules regarding this, or good rules of thumb that people use in these situations?
This has come up in part because, in this campaign, the NPCs are largely run by off-site third parties. These folks deal with everything outside of running the NPCs in combat, determining strategy, buying/making stuff, and providing the DM with a general tactical plan for any encounters. The DM then runs the NPCs during combat, sticking as close to the wishes of the off-site "players" as possible. One thing that is of interest to the off-site folks is the possibility of gaining xp and raising levels, so the question of whether they get xp from driving off the PCs (or from killing their animal companions/familiars) is important to them.
--Axe