Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Anime d20: Detchitoyo High School Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Festy_Dog" data-source="post: 1163369" data-attributes="member: 2561"><p>Thomas Ecks</p><p>Medium Humanoid (Tiefling) TN</p><p>Occupation: Gun Bunny</p><p>Hit Dice: 3d8+3 (27/27hp)</p><p>Initiative: +12</p><p>Speed: 66' (90' speed, fly 90')</p><p>Armor Class: +6 (+8 vs. ranged attacks, +10 vs. ranged attacks when using briefcase)</p><p>Base Attack/Grapple:+2/+3</p><p>Attack: +9 ranged (mp5k - d8+3)(+10 within 'short range')(+11, d8+4, within 30')</p><p>Full Attack: +9 ranged (mp5k - d8+3)(+10 within 'short range')(+11, d8+4, within 30')</p><p>Space/Reach: 5ft / 5ft</p><p>Saves: fort +2/1, ref +9/3, will +3/1</p><p>Abilities: str 12, dex 22, con 12, int 22, wis 14, cha 16</p><p>Skills: balance(slippery surfaces) +9/3, bluff(acting) +6/3, demolitions(bomb disposal) +12/6, gamble(computer games) +5/3, gather information(gossip) +6/3, intimidate(psychological) +9/6, investigate(police) +12/6, knowledge(police sciences - criminology) +12/6, listen(urban) +5/3, ranged defense(briefcase) +2/6, seduction(female) +6/3, sense motive(body language) +8/6, sport(pool) +12/6, spot(tailing) +6/4</p><p>Feats: improved initiative, burst fire, point blank shot, far shot</p><p>XP: 3000/6000</p><p>Languages: german, english, french, russian, japanese</p><p></p><p>Attributes:</p><p>Cosmetic Alternate Form (human)</p><p>Divine Relationship lvl 1</p><p>Enhanced Dexterity lvl 1</p><p>Enhanced Intelligence lvl 1</p><p>Evironmental Control (reduce temperature) lvl 3</p><p>Extra Arm (tail) lvl 1</p><p>Flight (VTOL & hover) lvl 2 </p><p>Heightened Senses (thermal vision) lvl 1</p><p>Heightened Awareness (+4) lvl 2</p><p>Massive Damage (+2) lvl 1</p><p>Personal Gear (mp5k, suppressor, laser sight, special briefcase, protective overcoat (dr 1)) lvl 1</p><p>Optimised Armour (cold) lvl 1</p><p>Special Attack (liquify gas) lvl 1 (2d8; burning, no regeneration, irritant/ short range, backblast 2, toxic (cold))</p><p>Special Defense (ages slowly) lvl 1</p><p>Special Defense (survives in low oxygen) lvl 1</p><p>Special Defense (eats every 2-4 days) lvl 1</p><p>Speed lvl 1</p><p>Unique Attribute (area is slightly cooler around him, and when in natural form his breath is always cold & misty, leaves frost on whatever he comes in contact with) lvl 1</p><p></p><p>Defects:</p><p>Achilles Heel (fire) lvl 3</p><p>Bane (crucifix) lvl 1</p><p>Bane (hallowed ground (churches, graveyards, etc)) lvl 3</p><p>Dependent (luiquify gas is dependent upon environmental control) lvl 1</p><p>Detectable (environmental control) lvl 3 </p><p>Easily Distracted (guns) lvl 2</p><p>Involuntary Physical Change (Banes) lvl 2</p><p>Marked lvl 2 </p><p>Phobia (fire) lvl 2</p><p>Skeleton in the Closet lvl 3</p><p></p><p>Description:</p><p>The kind of clothes Thomas wears are dark and sombre in colour, and no matter how hot a day it is there'd be no doubt he'd be wearing his dense black overcoat, turtle-neck sweater, long pants and combat boots. As human as he may look though, the air around him is always colder than normal. His eyes are a piercing sapphire blue, and his short hair is raven black but reflects light strangely, kinda how an oil slick does. He carries a briefcase around with him which he keeps all his school things in, plus a sub-machinegun covered in intricate carvings, rigged to fire from a secret compartment. The compartment's easy to find on close inspection though, as it needs the majority of space in the suitcase.</p><p></p><p>In his demonic form his skin becomes more pale, and the irises of his eyes, when inspected closely, look as though they're composed of slivers of ice. He grows a pair of inch long horns made of bone-hard ice, his breath becomes misted and frosty, and he leaves frost on whatever he comes in contact with. He also gains wings and a tail, his wings made of feathers exactly like his hair and a scaly black tail ending in a point, which he's able to use like an extra limb. The scales of his tail also possess the strange oily sheen.</p><p></p><p>History:</p><p>Thomas was born a healthy, normal son to a pair of German parents. Both parents worked in the police force, though his mother took time off after his birth to care for him until he was old enough to be put in daycare. His parents were utterly puzzled by the nature of his eyes and hair, but they had no complaints. The true nature of his appearance though was latent traces of demonic blood, originating from his father's side and acquired by his ancestors through means of dark rituals in medieval times. This seemed to have little more than an aesthetic effect though, because his parents raised him as a kind and caring young gentleman.</p><p></p><p>Thomas had great respect for his parents. His mother worked in bomb disposal and his father was a respected detective, and the love they had for their work came second only to their family. Thomas' parents brought home a lot of income from their respective professions, and they always shared their knowledge with him, so with his impressive intellect he grew into the police lifestyle quickly and easily absorbed the knowledge they gave him. His mother in particular had an appreciation for firearms which her son managed to inhererit, and she maintained a number of valuable arms which she kept on display behind bulletproof glass with an electronic lock (being in bomb disposal she could get a little paranoid about risks).</p><p></p><p>His world came crashing down though during a simple trip to the bank with his father. They were at the wrong place at the wrong time. Two armed men entered the bank while Thomas and his father were standing in line. Everyone was told to lie on the floor, which most did, except for an elderly woman who simply couldn't. Thomas' father attempted to reason with the bank robbers on the part of the confused and scared woman, but the criminals soon became frustrated, and one of them shot the old woman then Thomas' father. The old woman died before she hit the floor, and Thomas' father took a bullet to the head, but was still alive, unconscious and bleeding though. Thomas, being only seven years old at the time, freaked out and started screaming. In response the second criminal, who was armed with a sawn-off shotgun, calmly walked over and smacked Thomas in the head with the butt of his weapon. Thomas fell to the floor, silent, and in a few moments he came back to his senses, realising he was bleeding from his head. He sat up and looked around. His father was still on the floor beside him, still bleeding into the worn carpet. Both criminals' backs were turned to him, the man with the sawn-off shotgun only a few metres away. </p><p></p><p>He didn't understand what he did next, but he did it calmly and without fuss. Thomas removed his father's swiss army knife from his pocket and quietly unfolded the blade as he walked up behind the shotgun wielding criminal, then almost emotionlessly he drove it hard into the back of the criminal's knee. The criminal fell over, dropping his gun and grabbing his knee. Thomas picked up the sawn-off shotgun and turned on the criminal who had shot his father. The criminal hesitated for a moment at the sight of an armed child, telling Thomas to put the gun down. He knew how to use it though. Before the first criminal had finished talking, Thomas sneered and fired the shotgun, leaving his target with only the bottom half of their head. He silently turned on the second criminal, who was lying on the floor and now begging for his life. His pleas fell on deaf ears as Thomas emptied the second barrell into the criminal's stomach. He then tossed the gun to one side, and sat and watched as the second criminal died. The situation was covered up, and the story was changed for the public. As far as anyone was concerned Thomas' father resolved the situation at the cost of suffering brain damage from the gunshot wound to the head.</p><p></p><p>Life quickly went downhill for Thomas, his mother now had to pay for someone to take care of her husband, who was in a vegetable like state. She also became scared of Thomas after being told what he did, tending to avoid him at home and interact very little with him. Thomas' life became lonely and depressing. He soon had strange recurring dreams of standing on a great plain of ice, a massive three-headed figure resided on the horizon, and he could see people trapped under the ice below him. In addition to that his mother also became depressed, and took to drinking. Thomas learnt to hide in his room when she was in a bad mood. When drunk his mother accused him of all the bad things that were happening. He could only cope by switching off his emotions. His mother was relieved of her duty after a bomb disposal blunder which put a colleague in a wheelchair. Thus they could no longer afford the special care for Thomas' father and they had to keep him at home. Thomas spent more and more time out of the house to avoid his wrathful mother, and things went from bad to worse. Each time he had the dream now, it seemed as though he was getting closer to the huge thing on the horizon.</p><p></p><p>After about a year of living like this his mother snapped, fortunately it was while Thomas was staying over at a friends. The next day Thomas came home to a crime scene, and was informed that there had been a murder-suicide in the house. He nodded, and after packing a few things took the bus to his grandparents' house a few hours from the city, by himself. He lived there for a few months, but his grandparents became unnerved living with a child so different from the one they used to know, they found him emotionally detached and somewhat disturbing. It was at his grandparents' that he started displaying his unnatural behaviour. He refused to go with his grandparents' to church, he would spend long periods staring at his grandfather's hunting rifle, he even had gained a phobia of fire from somewhere.</p><p></p><p>When his grandparents could take no more, he was shipped off to Japan to attend Detchitoyo Highschool, suggested by one of the officials who helped cover up the bank robbery incident. He has boarded there since the age of ten and has held the school title of 'pool table champion' for the past three years, playing pool seems to be the only thing which makes him genuinely happy. He was also given an exquisite Heckler & Koch MP5K by an unknown benefactor, which noone has found out about yet fortunately, he manages to occupy long hours maintaining the weapon and keeping it in immaculate condition.</p></blockquote><p></p>
[QUOTE="Festy_Dog, post: 1163369, member: 2561"] Thomas Ecks Medium Humanoid (Tiefling) TN Occupation: Gun Bunny Hit Dice: 3d8+3 (27/27hp) Initiative: +12 Speed: 66' (90' speed, fly 90') Armor Class: +6 (+8 vs. ranged attacks, +10 vs. ranged attacks when using briefcase) Base Attack/Grapple:+2/+3 Attack: +9 ranged (mp5k - d8+3)(+10 within 'short range')(+11, d8+4, within 30') Full Attack: +9 ranged (mp5k - d8+3)(+10 within 'short range')(+11, d8+4, within 30') Space/Reach: 5ft / 5ft Saves: fort +2/1, ref +9/3, will +3/1 Abilities: str 12, dex 22, con 12, int 22, wis 14, cha 16 Skills: balance(slippery surfaces) +9/3, bluff(acting) +6/3, demolitions(bomb disposal) +12/6, gamble(computer games) +5/3, gather information(gossip) +6/3, intimidate(psychological) +9/6, investigate(police) +12/6, knowledge(police sciences - criminology) +12/6, listen(urban) +5/3, ranged defense(briefcase) +2/6, seduction(female) +6/3, sense motive(body language) +8/6, sport(pool) +12/6, spot(tailing) +6/4 Feats: improved initiative, burst fire, point blank shot, far shot XP: 3000/6000 Languages: german, english, french, russian, japanese Attributes: Cosmetic Alternate Form (human) Divine Relationship lvl 1 Enhanced Dexterity lvl 1 Enhanced Intelligence lvl 1 Evironmental Control (reduce temperature) lvl 3 Extra Arm (tail) lvl 1 Flight (VTOL & hover) lvl 2 Heightened Senses (thermal vision) lvl 1 Heightened Awareness (+4) lvl 2 Massive Damage (+2) lvl 1 Personal Gear (mp5k, suppressor, laser sight, special briefcase, protective overcoat (dr 1)) lvl 1 Optimised Armour (cold) lvl 1 Special Attack (liquify gas) lvl 1 (2d8; burning, no regeneration, irritant/ short range, backblast 2, toxic (cold)) Special Defense (ages slowly) lvl 1 Special Defense (survives in low oxygen) lvl 1 Special Defense (eats every 2-4 days) lvl 1 Speed lvl 1 Unique Attribute (area is slightly cooler around him, and when in natural form his breath is always cold & misty, leaves frost on whatever he comes in contact with) lvl 1 Defects: Achilles Heel (fire) lvl 3 Bane (crucifix) lvl 1 Bane (hallowed ground (churches, graveyards, etc)) lvl 3 Dependent (luiquify gas is dependent upon environmental control) lvl 1 Detectable (environmental control) lvl 3 Easily Distracted (guns) lvl 2 Involuntary Physical Change (Banes) lvl 2 Marked lvl 2 Phobia (fire) lvl 2 Skeleton in the Closet lvl 3 Description: The kind of clothes Thomas wears are dark and sombre in colour, and no matter how hot a day it is there'd be no doubt he'd be wearing his dense black overcoat, turtle-neck sweater, long pants and combat boots. As human as he may look though, the air around him is always colder than normal. His eyes are a piercing sapphire blue, and his short hair is raven black but reflects light strangely, kinda how an oil slick does. He carries a briefcase around with him which he keeps all his school things in, plus a sub-machinegun covered in intricate carvings, rigged to fire from a secret compartment. The compartment's easy to find on close inspection though, as it needs the majority of space in the suitcase. In his demonic form his skin becomes more pale, and the irises of his eyes, when inspected closely, look as though they're composed of slivers of ice. He grows a pair of inch long horns made of bone-hard ice, his breath becomes misted and frosty, and he leaves frost on whatever he comes in contact with. He also gains wings and a tail, his wings made of feathers exactly like his hair and a scaly black tail ending in a point, which he's able to use like an extra limb. The scales of his tail also possess the strange oily sheen. History: Thomas was born a healthy, normal son to a pair of German parents. Both parents worked in the police force, though his mother took time off after his birth to care for him until he was old enough to be put in daycare. His parents were utterly puzzled by the nature of his eyes and hair, but they had no complaints. The true nature of his appearance though was latent traces of demonic blood, originating from his father's side and acquired by his ancestors through means of dark rituals in medieval times. This seemed to have little more than an aesthetic effect though, because his parents raised him as a kind and caring young gentleman. Thomas had great respect for his parents. His mother worked in bomb disposal and his father was a respected detective, and the love they had for their work came second only to their family. Thomas' parents brought home a lot of income from their respective professions, and they always shared their knowledge with him, so with his impressive intellect he grew into the police lifestyle quickly and easily absorbed the knowledge they gave him. His mother in particular had an appreciation for firearms which her son managed to inhererit, and she maintained a number of valuable arms which she kept on display behind bulletproof glass with an electronic lock (being in bomb disposal she could get a little paranoid about risks). His world came crashing down though during a simple trip to the bank with his father. They were at the wrong place at the wrong time. Two armed men entered the bank while Thomas and his father were standing in line. Everyone was told to lie on the floor, which most did, except for an elderly woman who simply couldn't. Thomas' father attempted to reason with the bank robbers on the part of the confused and scared woman, but the criminals soon became frustrated, and one of them shot the old woman then Thomas' father. The old woman died before she hit the floor, and Thomas' father took a bullet to the head, but was still alive, unconscious and bleeding though. Thomas, being only seven years old at the time, freaked out and started screaming. In response the second criminal, who was armed with a sawn-off shotgun, calmly walked over and smacked Thomas in the head with the butt of his weapon. Thomas fell to the floor, silent, and in a few moments he came back to his senses, realising he was bleeding from his head. He sat up and looked around. His father was still on the floor beside him, still bleeding into the worn carpet. Both criminals' backs were turned to him, the man with the sawn-off shotgun only a few metres away. He didn't understand what he did next, but he did it calmly and without fuss. Thomas removed his father's swiss army knife from his pocket and quietly unfolded the blade as he walked up behind the shotgun wielding criminal, then almost emotionlessly he drove it hard into the back of the criminal's knee. The criminal fell over, dropping his gun and grabbing his knee. Thomas picked up the sawn-off shotgun and turned on the criminal who had shot his father. The criminal hesitated for a moment at the sight of an armed child, telling Thomas to put the gun down. He knew how to use it though. Before the first criminal had finished talking, Thomas sneered and fired the shotgun, leaving his target with only the bottom half of their head. He silently turned on the second criminal, who was lying on the floor and now begging for his life. His pleas fell on deaf ears as Thomas emptied the second barrell into the criminal's stomach. He then tossed the gun to one side, and sat and watched as the second criminal died. The situation was covered up, and the story was changed for the public. As far as anyone was concerned Thomas' father resolved the situation at the cost of suffering brain damage from the gunshot wound to the head. Life quickly went downhill for Thomas, his mother now had to pay for someone to take care of her husband, who was in a vegetable like state. She also became scared of Thomas after being told what he did, tending to avoid him at home and interact very little with him. Thomas' life became lonely and depressing. He soon had strange recurring dreams of standing on a great plain of ice, a massive three-headed figure resided on the horizon, and he could see people trapped under the ice below him. In addition to that his mother also became depressed, and took to drinking. Thomas learnt to hide in his room when she was in a bad mood. When drunk his mother accused him of all the bad things that were happening. He could only cope by switching off his emotions. His mother was relieved of her duty after a bomb disposal blunder which put a colleague in a wheelchair. Thus they could no longer afford the special care for Thomas' father and they had to keep him at home. Thomas spent more and more time out of the house to avoid his wrathful mother, and things went from bad to worse. Each time he had the dream now, it seemed as though he was getting closer to the huge thing on the horizon. After about a year of living like this his mother snapped, fortunately it was while Thomas was staying over at a friends. The next day Thomas came home to a crime scene, and was informed that there had been a murder-suicide in the house. He nodded, and after packing a few things took the bus to his grandparents' house a few hours from the city, by himself. He lived there for a few months, but his grandparents became unnerved living with a child so different from the one they used to know, they found him emotionally detached and somewhat disturbing. It was at his grandparents' that he started displaying his unnatural behaviour. He refused to go with his grandparents' to church, he would spend long periods staring at his grandfather's hunting rifle, he even had gained a phobia of fire from somewhere. When his grandparents could take no more, he was shipped off to Japan to attend Detchitoyo Highschool, suggested by one of the officials who helped cover up the bank robbery incident. He has boarded there since the age of ten and has held the school title of 'pool table champion' for the past three years, playing pool seems to be the only thing which makes him genuinely happy. He was also given an exquisite Heckler & Koch MP5K by an unknown benefactor, which noone has found out about yet fortunately, he manages to occupy long hours maintaining the weapon and keeping it in immaculate condition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Anime d20: Detchitoyo High School Characters
Top