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Anime Feats Redux
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<blockquote data-quote="Oni" data-source="post: 387181" data-attributes="member: 380"><p>These were created over a year ago, I thought I would drag them back out for a chuckle. These were really created for humour, so balance wasn't really a question in their creation (though I suspect it might be fun to play with some of them). Enjoy, and add your own. </p><p></p><p></p><p>Anime Feats</p><p></p><p>Skillful Strike</p><p>You have trained long and hard with your chosen weapon and can strike with the skill of master. </p><p>Prerequisite: Expertise, Weapon Focus</p><p>Benefit: 3/day on a successful strike you instantly slay a creature with lower HD than you, deal x4 damage to a creature of equal HD, and deal X2 Damage to a creature of greater HD. </p><p></p><p>Spell Surge</p><p>You have vast reserves of power that you may call upon with some effort.</p><p>Benefit: 1/day as a full round action you may apply the Empower Spell Feat and the Maximize Spell Feat and add +4 to the save DC of the next spell you cast in the following round. Using this ability deals you 2 temporary Constitution damage. </p><p></p><p>Mystic Shield</p><p>You have powerful protective abilities that would amaze even the greatest foe, but they take their toll.</p><p>Benefit: 1/day as a free action in responce to an attack you can create a bubble up to 10ft in diameter. Treat this bubble as a wall of force. This last for one round from the iniative count it was activated on. Using this ability deal you 2 temporary Constitution damage.</p><p></p><p>Ultimate Cleave</p><p>Your skill is such that you can cut through objects no ordinary man would think possible. </p><p>Prerequisite: Expertise, Weapon Focus, Skillful Strike</p><p>Benefit: 3/day you may attempt to cut through an inanimate object, up to 1ft think per level. Magical and attended objects get a saving throw vs. DC 15. If a magical object passes its saving throw it automatically passes any future saving throws related to this feat until you gain a level. </p><p></p><p>Mighty Leap</p><p>You are able to leap outlandish distances to the disbelief of most people.</p><p>Benefit: You may move you speed horizontally in a single leap, and half your speed vertically as a move action. </p><p></p><p>Cloud Walker </p><p>Your balance and lightness of foot are such that you could walk the back of a sword someone was holding. </p><p>Prerequisite: Dex 18</p><p>Benefit: You automatically pass all balance checks, and may travel across any surface as long as there is something there to walk on. </p><p></p><p>Heroic Determination</p><p>You just don't know when to give up, you never say die, and you never quit.....even if someone's collapsed a building on you. </p><p>Prerequisite: Iron Will</p><p>Benefit: 1/day when reduced to 0 hitpoints or less you can drag yourself back to your feet. You regain your lost hitpoints. Using this ability deals you 2 temporary Constitition damage (which will impact your HP total). </p><p></p><p>Improbably Huge Weapon</p><p>You have a penchant for big weapons....really big weapons. You have trained yourself in the use of such a weapon. </p><p>Prerequiste: Str 15</p><p>Benefit: Choose one type of weapon two size catagories larger than you, you may wield that weapon two handed at no penalty. </p><p>Special: You can gain this feat multiple times. Each time you take this feat, it applies to a new weapon. </p><p></p><p>Swift of Foot</p><p>You are the fastest person on the battle field, warriors fear your speed. </p><p>Benefit: Your movement rate is doubled. </p><p></p><p>Transformation</p><p>You have a heritage, either heavenly or hellish, that you can manifest in the direst of situations, but it is very straining. </p><p>Benefit: When you take this feat you choose either the half-celestial template or the half-fiend template. you may 1/day for 1minute/level assume your chosen template with all of its benefits. At the end of this duration you return to your former self and take 4 temporary Constitution Damage. </p><p>Special: You may only take this feat at first level. </p><p></p><p>Awe Inspiring Power-Up</p><p>When you spell surge it is an impressive display to say the least.</p><p>Prerequisite: Spell Surge</p><p>Benefit: For some strange reason no one will attack you while you are using the Spell Surge feat. In fact most will just stand by and watch with little regard for what is about to happen. </p><p></p><p>Jiggly Anatomy</p><p>You have been amply blessed, and men are nervous in your presence. </p><p>Prerequisites: Female or cursed in such a way to render you well endowed. 15 Chr. </p><p>Benefit: Male humanoids suffer a -2 penalty to hit and damage when attacking you. </p><p>Special: Can only be taken at 1st level. </p><p></p><p>Cluelessly Handsome</p><p>Women go gaagaa over you, though you wouldn't know it if it hit you over the head. </p><p>Prerequisite: 14 Chr, 8 or lower Wis.</p><p>Benefit: Female humanoids can't help but hold back if they have to attack you. They suffer a -2 penalty to hit and damage when attacking you. </p><p>Special: Can only be taken at 1st level. </p><p></p><p>Big and Dumb</p><p>Your brain is tiny, but thats OK because you can break stuff. </p><p>Prequisite: Int 8 or lower.</p><p>Benefit: +4 Str. </p><p>Special: Can only be taken at first level. </p><p></p><p>Zen Smackdown</p><p>You journey down the path of enlightenment has taught you how to lay down the smack. </p><p>Prerequisite: must have the monk class</p><p>Benefit: 1/day you may double the number of attacks you make in a round. Roll twice for each attack you would normally make, each roll counts as a seperate attack. </p><p></p><p>Blind Warrior</p><p>You have lost your sight, but you are no less of a warrior because of it having learned to "see" your surroundings with your other senses. </p><p>Prerequisite: Must have been blinded. Blind fighting. </p><p>Benefit: You gain a +2 to listen checks and can function normally under any conditions what would affect sight for good or ill. If you ever lose your ability to hear you are effectively rendered "blind" but may not benefit from such feats as blind fighting. </p><p></p><p>Twitchy</p><p>You cannot sit still your alwasy moving and fast. You always act before you think. </p><p>Prerequisite: Wis 8 or lower. </p><p>Benefit: +4 Dex.</p><p>Special: Can only be taken at first level. </p><p></p><p>Tough Guy</p><p>Your as tough as a bull and have about the same personality. </p><p>Prerequisite: Chr 6 or lower</p><p>Benefit: +4 Con</p><p>Special: Can only be taken at first level.</p></blockquote><p></p>
[QUOTE="Oni, post: 387181, member: 380"] These were created over a year ago, I thought I would drag them back out for a chuckle. These were really created for humour, so balance wasn't really a question in their creation (though I suspect it might be fun to play with some of them). Enjoy, and add your own. Anime Feats Skillful Strike You have trained long and hard with your chosen weapon and can strike with the skill of master. Prerequisite: Expertise, Weapon Focus Benefit: 3/day on a successful strike you instantly slay a creature with lower HD than you, deal x4 damage to a creature of equal HD, and deal X2 Damage to a creature of greater HD. Spell Surge You have vast reserves of power that you may call upon with some effort. Benefit: 1/day as a full round action you may apply the Empower Spell Feat and the Maximize Spell Feat and add +4 to the save DC of the next spell you cast in the following round. Using this ability deals you 2 temporary Constitution damage. Mystic Shield You have powerful protective abilities that would amaze even the greatest foe, but they take their toll. Benefit: 1/day as a free action in responce to an attack you can create a bubble up to 10ft in diameter. Treat this bubble as a wall of force. This last for one round from the iniative count it was activated on. Using this ability deal you 2 temporary Constitution damage. Ultimate Cleave Your skill is such that you can cut through objects no ordinary man would think possible. Prerequisite: Expertise, Weapon Focus, Skillful Strike Benefit: 3/day you may attempt to cut through an inanimate object, up to 1ft think per level. Magical and attended objects get a saving throw vs. DC 15. If a magical object passes its saving throw it automatically passes any future saving throws related to this feat until you gain a level. Mighty Leap You are able to leap outlandish distances to the disbelief of most people. Benefit: You may move you speed horizontally in a single leap, and half your speed vertically as a move action. Cloud Walker Your balance and lightness of foot are such that you could walk the back of a sword someone was holding. Prerequisite: Dex 18 Benefit: You automatically pass all balance checks, and may travel across any surface as long as there is something there to walk on. Heroic Determination You just don't know when to give up, you never say die, and you never quit.....even if someone's collapsed a building on you. Prerequisite: Iron Will Benefit: 1/day when reduced to 0 hitpoints or less you can drag yourself back to your feet. You regain your lost hitpoints. Using this ability deals you 2 temporary Constitition damage (which will impact your HP total). Improbably Huge Weapon You have a penchant for big weapons....really big weapons. You have trained yourself in the use of such a weapon. Prerequiste: Str 15 Benefit: Choose one type of weapon two size catagories larger than you, you may wield that weapon two handed at no penalty. Special: You can gain this feat multiple times. Each time you take this feat, it applies to a new weapon. Swift of Foot You are the fastest person on the battle field, warriors fear your speed. Benefit: Your movement rate is doubled. Transformation You have a heritage, either heavenly or hellish, that you can manifest in the direst of situations, but it is very straining. Benefit: When you take this feat you choose either the half-celestial template or the half-fiend template. you may 1/day for 1minute/level assume your chosen template with all of its benefits. At the end of this duration you return to your former self and take 4 temporary Constitution Damage. Special: You may only take this feat at first level. Awe Inspiring Power-Up When you spell surge it is an impressive display to say the least. Prerequisite: Spell Surge Benefit: For some strange reason no one will attack you while you are using the Spell Surge feat. In fact most will just stand by and watch with little regard for what is about to happen. Jiggly Anatomy You have been amply blessed, and men are nervous in your presence. Prerequisites: Female or cursed in such a way to render you well endowed. 15 Chr. Benefit: Male humanoids suffer a -2 penalty to hit and damage when attacking you. Special: Can only be taken at 1st level. Cluelessly Handsome Women go gaagaa over you, though you wouldn't know it if it hit you over the head. Prerequisite: 14 Chr, 8 or lower Wis. Benefit: Female humanoids can't help but hold back if they have to attack you. They suffer a -2 penalty to hit and damage when attacking you. Special: Can only be taken at 1st level. Big and Dumb Your brain is tiny, but thats OK because you can break stuff. Prequisite: Int 8 or lower. Benefit: +4 Str. Special: Can only be taken at first level. Zen Smackdown You journey down the path of enlightenment has taught you how to lay down the smack. Prerequisite: must have the monk class Benefit: 1/day you may double the number of attacks you make in a round. Roll twice for each attack you would normally make, each roll counts as a seperate attack. Blind Warrior You have lost your sight, but you are no less of a warrior because of it having learned to "see" your surroundings with your other senses. Prerequisite: Must have been blinded. Blind fighting. Benefit: You gain a +2 to listen checks and can function normally under any conditions what would affect sight for good or ill. If you ever lose your ability to hear you are effectively rendered "blind" but may not benefit from such feats as blind fighting. Twitchy You cannot sit still your alwasy moving and fast. You always act before you think. Prerequisite: Wis 8 or lower. Benefit: +4 Dex. Special: Can only be taken at first level. Tough Guy Your as tough as a bull and have about the same personality. Prerequisite: Chr 6 or lower Benefit: +4 Con Special: Can only be taken at first level. [/QUOTE]
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