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<blockquote data-quote="Haldrik" data-source="post: 8080771" data-attributes="member: 6694221"><p>I am unfamiliar with Pathfinder. I can say, D&D does "nature spirits" less well, because the "plane" of Feywild is too far away, and the fey spirits are too disconnected from the features of this world.</p><p></p><p>It is important to emphasize, a particular mountain <em>is</em> a person, a particular tree <em>is</em> a person, and so on.</p><p></p><p>So, the minds need to be part of the material plane. That is also why psionics works well. Because psionic minds can be in this world, and still roam this world.</p><p></p><p>Genasi cannot work as a nature spirit. The character must be an actual mountain, literally, or a specific wellspring, literally, or so on. The mechanics must be in place to represent how a mountain interacts with the world around it. The character has to be able to revert back home to the mountain form. On the other hand, something like a genasi might represent the offspring of a human and a mountain.</p><p></p><p>Indeed, a mountain seems like a high level character. A player character would probably start "smaller" in some sense. Maybe a less significant mountain, in a remote uninhabited location. Or else, a smaller rock feature, of a mountain. It can be that two mountains project as a kind of parent, and other nearby nature spirits like a mountain stream, or icecap, or forested slope, an interesting rock formation on one of the mountains, or so on, behave as if the children of these two parents, so there is a kind of family of nature spirits who interact with each other as if a family.</p><p></p><p>Note, nature spirits can relocate. For example, there are stories about various kinds of nature spirits who left Europe and took up residence in the Americas. So, the mind of one natural feature can project outward and choose to abandon its physicality (especially if adventuring as an avatar), then become a new natural feature somewhere else (especially if it is similar to the former natural feature). I am unsure how to go about nature spirits "exchanging portfolios". But obviously, if one feature is abandoned, and other nature spirit can claim it. Also the landspirit of a house can become the "landspirit" sotospeak of a boat. Probably, a remote natural feature lacks significance to humans likewise lacks a spirit, thus the arrival a nature spirit that becomes it, implies a human community becoming concerned with this particular natural feature.</p></blockquote><p></p>
[QUOTE="Haldrik, post: 8080771, member: 6694221"] I am unfamiliar with Pathfinder. I can say, D&D does "nature spirits" less well, because the "plane" of Feywild is too far away, and the fey spirits are too disconnected from the features of this world. It is important to emphasize, a particular mountain [I]is[/I] a person, a particular tree [I]is[/I] a person, and so on. So, the minds need to be part of the material plane. That is also why psionics works well. Because psionic minds can be in this world, and still roam this world. Genasi cannot work as a nature spirit. The character must be an actual mountain, literally, or a specific wellspring, literally, or so on. The mechanics must be in place to represent how a mountain interacts with the world around it. The character has to be able to revert back home to the mountain form. On the other hand, something like a genasi might represent the offspring of a human and a mountain. Indeed, a mountain seems like a high level character. A player character would probably start "smaller" in some sense. Maybe a less significant mountain, in a remote uninhabited location. Or else, a smaller rock feature, of a mountain. It can be that two mountains project as a kind of parent, and other nearby nature spirits like a mountain stream, or icecap, or forested slope, an interesting rock formation on one of the mountains, or so on, behave as if the children of these two parents, so there is a kind of family of nature spirits who interact with each other as if a family. Note, nature spirits can relocate. For example, there are stories about various kinds of nature spirits who left Europe and took up residence in the Americas. So, the mind of one natural feature can project outward and choose to abandon its physicality (especially if adventuring as an avatar), then become a new natural feature somewhere else (especially if it is similar to the former natural feature). I am unsure how to go about nature spirits "exchanging portfolios". But obviously, if one feature is abandoned, and other nature spirit can claim it. Also the landspirit of a house can become the "landspirit" sotospeak of a boat. Probably, a remote natural feature lacks significance to humans likewise lacks a spirit, thus the arrival a nature spirit that becomes it, implies a human community becoming concerned with this particular natural feature. [/QUOTE]
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