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Animism in D&D
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<blockquote data-quote="jgsugden" data-source="post: 8080866" data-attributes="member: 2629"><p>The key features seem to be:</p><p></p><ul> <li data-xf-list-type="ul">The thing is granted power because of cultural significance. The more well known and the more considered it is, the more powerful it is.</li> <li data-xf-list-type="ul">It is not worshipped. People do not ask it for anything. They do not expect anything of it. They may know the spirit exists, and that it is tied to the thing that is so important to them, but there is no faith involved.</li> </ul><p></p><p>I would go with a Fey Spirit. I'd tie it to the Feywild, so that the being itself is within the Feywild and their manifestation is in the Prime Material Plane. I'd feature the whimsy of the Seelie Court ibn many of these spirits, making them something to be feared for their unpredictable nature, but not feared for being malicious. It would feed off of the awe and respect of intelligent creatures.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8080866, member: 2629"] The key features seem to be: [LIST] [*]The thing is granted power because of cultural significance. The more well known and the more considered it is, the more powerful it is. [*]It is not worshipped. People do not ask it for anything. They do not expect anything of it. They may know the spirit exists, and that it is tied to the thing that is so important to them, but there is no faith involved. [/LIST] I would go with a Fey Spirit. I'd tie it to the Feywild, so that the being itself is within the Feywild and their manifestation is in the Prime Material Plane. I'd feature the whimsy of the Seelie Court ibn many of these spirits, making them something to be feared for their unpredictable nature, but not feared for being malicious. It would feed off of the awe and respect of intelligent creatures. [/QUOTE]
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