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Animosity between traditional gamers and LARPers?
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<blockquote data-quote="takyris" data-source="post: 325599" data-attributes="member: 5171"><p>One of my friends went to a LARP thingie -- Fantasy, not Vampire -- and came away with an interesting take on it.</p><p></p><p>He said that he didn't have fun, and the reason that he didn't have fun was that everyone was too cautious. In the campaigns, the not-one-shot stuff, everyone was so attached to their character and so into being dramatic and cool that the end result was a bunch of people standing around being guarded and saying things ominously and trying never to actually make a real choice.</p><p></p><p>We've got one LARPer in my PnP group. Frankly, this is the way he acts in our game, too. Never makes any committed choice. Never actually acts in any proactive manner -- I have to start every fight, because if I don't, he'll continue to say things like, "I glare at him meaningfully," and since he has a Charisma of 10 and no ranks in Intimidate, that ain't gonna cut it.</p><p></p><p>While the bad end of PnP people is munchkinism, the bad end of LARPers is the group in which everyone wants to be the brooding, ominous, impossible-to-read antihero without ever making any choice that might hurt their character or change the comfortable situation they're currently in.</p><p></p><p>The LARPer in our group also complains loudly when, as the DM, I have large-scale things happen to the world. He won't seek out adventure on his own, and he complains when I do things that foist adventure on him... real joy of a gamer. Apparently he'd rather be LARPing an episode of Friends, sitting around in the coffee shop saying ominous and guarded things with the others.</p><p></p><p>Does any of that hold water, or am I unfairly branding all LARPers based on what I've seen in one guy and heard from another guy? Are there LARPers who will voluntarily make a stupid choice -- who could actually say, "Well, if YOU think you disarmed the trap, that's good enough for me!" and trot on through the doorway without a second thought? Who would make choices that they the PERSON know will result in their character going down in flames?</p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 325599, member: 5171"] One of my friends went to a LARP thingie -- Fantasy, not Vampire -- and came away with an interesting take on it. He said that he didn't have fun, and the reason that he didn't have fun was that everyone was too cautious. In the campaigns, the not-one-shot stuff, everyone was so attached to their character and so into being dramatic and cool that the end result was a bunch of people standing around being guarded and saying things ominously and trying never to actually make a real choice. We've got one LARPer in my PnP group. Frankly, this is the way he acts in our game, too. Never makes any committed choice. Never actually acts in any proactive manner -- I have to start every fight, because if I don't, he'll continue to say things like, "I glare at him meaningfully," and since he has a Charisma of 10 and no ranks in Intimidate, that ain't gonna cut it. While the bad end of PnP people is munchkinism, the bad end of LARPers is the group in which everyone wants to be the brooding, ominous, impossible-to-read antihero without ever making any choice that might hurt their character or change the comfortable situation they're currently in. The LARPer in our group also complains loudly when, as the DM, I have large-scale things happen to the world. He won't seek out adventure on his own, and he complains when I do things that foist adventure on him... real joy of a gamer. Apparently he'd rather be LARPing an episode of Friends, sitting around in the coffee shop saying ominous and guarded things with the others. Does any of that hold water, or am I unfairly branding all LARPers based on what I've seen in one guy and heard from another guy? Are there LARPers who will voluntarily make a stupid choice -- who could actually say, "Well, if YOU think you disarmed the trap, that's good enough for me!" and trot on through the doorway without a second thought? Who would make choices that they the PERSON know will result in their character going down in flames? -Tacky [/QUOTE]
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