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Animus Zombie Servitor
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<blockquote data-quote="Mesh Hong" data-source="post: 5144477" data-attributes="member: 73463"><p>The thing about giving monster advice is that it is always general, not specific. The creature could very well be perfect for the encounter you are planning to use it in, my comments have to take it "as is" and that means as a standard creature in a standard encounter there could be 5 of them.</p><p> </p><p>As you have stated that this is a specific threat, and there will only be one in the encounter it looks a lot more reasonable.</p><p> </p><p></p><p> </p><p>You used high <em>standard</em> damage, I used the medium <em>limited</em> damage expression for a level 17 artillery. The limited damage chart is good for encounter, or some recharge attacks.</p><p> </p><p>If you just want the servitor to be able to get away thn add a shift to the attack (5 squares would be good).</p><p> </p><p>As a general principle I don't like ongoing effects generated from a missed attack, it seems a bit unfair.</p><p> </p><p></p><p> </p><p>Again this might be fine if you are only using one of these creatures and it is only increasing the ongoing damage that it generated itself. I was pointing out that in the wrong hands this is a powerful effect (and one that I personally use in Epic tier).</p><p> </p><p>Also you will notice that the Spriggan Powrie is a skirmisher, not an artillery. Skirmishers and Lurkers generally gain an additional damage or effects from combat advantage, other monster types usually don't.</p><p> </p><p>However for a single use creature in a blanced encounter you might decide to break that rule.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5144477, member: 73463"] The thing about giving monster advice is that it is always general, not specific. The creature could very well be perfect for the encounter you are planning to use it in, my comments have to take it "as is" and that means as a standard creature in a standard encounter there could be 5 of them. As you have stated that this is a specific threat, and there will only be one in the encounter it looks a lot more reasonable. You used high [I]standard[/I] damage, I used the medium [I]limited[/I] damage expression for a level 17 artillery. The limited damage chart is good for encounter, or some recharge attacks. If you just want the servitor to be able to get away thn add a shift to the attack (5 squares would be good). As a general principle I don't like ongoing effects generated from a missed attack, it seems a bit unfair. Again this might be fine if you are only using one of these creatures and it is only increasing the ongoing damage that it generated itself. I was pointing out that in the wrong hands this is a powerful effect (and one that I personally use in Epic tier). Also you will notice that the Spriggan Powrie is a skirmisher, not an artillery. Skirmishers and Lurkers generally gain an additional damage or effects from combat advantage, other monster types usually don't. However for a single use creature in a blanced encounter you might decide to break that rule. [/QUOTE]
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