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Anita Blake d20?
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<blockquote data-quote="Sir Brennen" data-source="post: 2471436" data-attributes="member: 553"><p>Yeah, another problem I have with the series as it progressed is the "power-up" of the characters abilities each novel. Perhaps that aspect of the protaganist makes it a little more interesting from a gamer perspective (she's like a 10th level necromancer with a couple of PrC's and a few templates thrown on to boot.)</p><p></p><p>But it's starting to reach anime proportions (at least by the last book I read) and getting <em>really</em> repetative. And speaking of repetative, how many pages to we need dedicated to elaborate detail of what the character is deciding to wear and how she's going to accessorize with her guns and knives? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> (Sometimes I really wished the author had invested in a thesaurus.)</p><p></p><p>The books are at their best when they do the post-modern exploration/re-interpretaion of folklore and little know myths (like <em>Bloody Bones</em> and <em>Obsidian Butterfly</em>.) The World of Darkness porno knock-off the series devolved into really made me lose interest.</p><p></p><p>Would I buy a RPG based on this series? Maybe, but only if it really explored the whole world, the impact of "legal" supernatural creatures and such, and didn't try to create detailed rules on Anita's power and connection with her paramours <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Actually, while it might make a good d20 Modern supplement, it reminded me of an old horror RPG called "Night Life" (Stellar Games), which styled itself as a "Splatterpunk" genre game.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 2471436, member: 553"] Yeah, another problem I have with the series as it progressed is the "power-up" of the characters abilities each novel. Perhaps that aspect of the protaganist makes it a little more interesting from a gamer perspective (she's like a 10th level necromancer with a couple of PrC's and a few templates thrown on to boot.) But it's starting to reach anime proportions (at least by the last book I read) and getting [i]really[/i] repetative. And speaking of repetative, how many pages to we need dedicated to elaborate detail of what the character is deciding to wear and how she's going to accessorize with her guns and knives? :p (Sometimes I really wished the author had invested in a thesaurus.) The books are at their best when they do the post-modern exploration/re-interpretaion of folklore and little know myths (like [i]Bloody Bones[/i] and [i]Obsidian Butterfly[/i].) The World of Darkness porno knock-off the series devolved into really made me lose interest. Would I buy a RPG based on this series? Maybe, but only if it really explored the whole world, the impact of "legal" supernatural creatures and such, and didn't try to create detailed rules on Anita's power and connection with her paramours :eek: Actually, while it might make a good d20 Modern supplement, it reminded me of an old horror RPG called "Night Life" (Stellar Games), which styled itself as a "Splatterpunk" genre game. [/QUOTE]
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