Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anitomical Damage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 5967473" data-attributes="member: 22424"><p>I don't (and won't) use any sort of "called shot" system - if used against PCs it runs the risk of very quickly making a character unplayable, and when used by PCs it tends to fall afoul of the same problems as disarm, sunder, etc (the trade-off tends to be too great to make it worthwhile unless you build your character specifically to use it; conversely, if you do build your character thus you use it all the time - so the system is either unused or over-used.)</p><p></p><p>What I <em>have</em> taken to doing, largely on an ad-hoc basis, is describing certain PC attacks as giving specific effects. Typically on a critical hit or when the monster becomes "bloodied" (well, half hit points - we play 3.5e), I'll say that the PC has hamstrung the enemy, or cut off a limb, or... And then I'll apply some limited effect - perhaps it loses one of its natural attacks, or has its speed reduced, or whatever.</p><p></p><p>But since these are <em>additional</em> effects, I reserve the right to apply as much or as little effect as I wish. And of course I never use them against PCs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>(As for the OP's system itself - it's quite similar to the "numbed" and "useless" rules from the 2nd Edition "Complete Fighter's Handbook". Which was an interesting subsystem, but again too complex for too little gain, in my experience.)</p></blockquote><p></p>
[QUOTE="delericho, post: 5967473, member: 22424"] I don't (and won't) use any sort of "called shot" system - if used against PCs it runs the risk of very quickly making a character unplayable, and when used by PCs it tends to fall afoul of the same problems as disarm, sunder, etc (the trade-off tends to be too great to make it worthwhile unless you build your character specifically to use it; conversely, if you do build your character thus you use it all the time - so the system is either unused or over-used.) What I [i]have[/i] taken to doing, largely on an ad-hoc basis, is describing certain PC attacks as giving specific effects. Typically on a critical hit or when the monster becomes "bloodied" (well, half hit points - we play 3.5e), I'll say that the PC has hamstrung the enemy, or cut off a limb, or... And then I'll apply some limited effect - perhaps it loses one of its natural attacks, or has its speed reduced, or whatever. But since these are [i]additional[/i] effects, I reserve the right to apply as much or as little effect as I wish. And of course I never use them against PCs. :) (As for the OP's system itself - it's quite similar to the "numbed" and "useless" rules from the 2nd Edition "Complete Fighter's Handbook". Which was an interesting subsystem, but again too complex for too little gain, in my experience.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Anitomical Damage?
Top