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Annoyed with Wealth Tables
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<blockquote data-quote="Murrdox" data-source="post: 711540" data-attributes="member: 10131"><p>Use your best sense as a DM.</p><p></p><p>In a lot of ways, Monsters such as Nightshades and Rust Monsters are almost more feared than monsters that do ability damage and level drain.</p><p></p><p>However, as dasardly as these creatures are, and NPC's with "Improved Sunder" and such... that doesn't mean you shouldn't use them. A fighter can always get a new sword, and if that sword was special to him, then that's just incentive for him to seek revenge.</p><p></p><p>I once put my party in a dungeon with a black pudding and several rust monsters. By the end of the dungeon, 2 characters were using crappy swords that they got off the corpses of a couple of were-rats, and another was wearing a suit of half-plate they happened to come across.</p><p></p><p>The loot from the cavern proved to re-pay them for their lost items though.</p><p></p><p>I like loss of equipment. It brings out ingenuity in characters. I once had a group of characters shackled to the wall, and once they broke free, the fighter ripped the chains out of the wall, and was whipping them around as his weapon before they got their equipment back.</p><p></p><p>Of course, you don't want to do it all the TIME... but don't be afraid to toss in a Rust Monster now and again. Just be sure the characters will have an opportunity to re-arm themselves.</p></blockquote><p></p>
[QUOTE="Murrdox, post: 711540, member: 10131"] Use your best sense as a DM. In a lot of ways, Monsters such as Nightshades and Rust Monsters are almost more feared than monsters that do ability damage and level drain. However, as dasardly as these creatures are, and NPC's with "Improved Sunder" and such... that doesn't mean you shouldn't use them. A fighter can always get a new sword, and if that sword was special to him, then that's just incentive for him to seek revenge. I once put my party in a dungeon with a black pudding and several rust monsters. By the end of the dungeon, 2 characters were using crappy swords that they got off the corpses of a couple of were-rats, and another was wearing a suit of half-plate they happened to come across. The loot from the cavern proved to re-pay them for their lost items though. I like loss of equipment. It brings out ingenuity in characters. I once had a group of characters shackled to the wall, and once they broke free, the fighter ripped the chains out of the wall, and was whipping them around as his weapon before they got their equipment back. Of course, you don't want to do it all the TIME... but don't be afraid to toss in a Rust Monster now and again. Just be sure the characters will have an opportunity to re-arm themselves. [/QUOTE]
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Annoyed with Wealth Tables
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