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General Tabletop Discussion
*Pathfinder & Starfinder
Annoyed with Wealth Tables
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<blockquote data-quote="Steverooo" data-source="post: 713108" data-attributes="member: 9410"><p><strong>Where do Magic Items come from?</strong></p><p></p><p></p><p></p><p>You missed the point, Loki...</p><p></p><p>PCs get magic items, they just can't BUY them! They find them in the ruins, get them from the villians, are offered them in return for undertaking the quest, etc. They don't BUY them, unless they have them made to order (which is how I finally got my weapons).</p><p></p><p>Ergo, the GM controls what's available. Casters who take the feats can still make their own stuff, but unless they own a mithril mine, those chain shirts will still be unavailable! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I don't know how your campaigns work, but the ones that I play in (or run) have no magic shops, and players can only "buy" magic items when creating a character above first level. In-game, they can't do it at all. The GMs place all items in the dungeons or hands of NPC, piles of monsters' discarded remains of previous victims, etc. The wealth works out the same, the selection just isn't controlled by the players.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 713108, member: 9410"] [b]Where do Magic Items come from?[/b] You missed the point, Loki... PCs get magic items, they just can't BUY them! They find them in the ruins, get them from the villians, are offered them in return for undertaking the quest, etc. They don't BUY them, unless they have them made to order (which is how I finally got my weapons). Ergo, the GM controls what's available. Casters who take the feats can still make their own stuff, but unless they own a mithril mine, those chain shirts will still be unavailable! :p I don't know how your campaigns work, but the ones that I play in (or run) have no magic shops, and players can only "buy" magic items when creating a character above first level. In-game, they can't do it at all. The GMs place all items in the dungeons or hands of NPC, piles of monsters' discarded remains of previous victims, etc. The wealth works out the same, the selection just isn't controlled by the players. [/QUOTE]
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Annoyed with Wealth Tables
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