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Annoyed with Wealth Tables
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<blockquote data-quote="Uller" data-source="post: 714869" data-attributes="member: 413"><p>I'm not sure I see the point...</p><p></p><p>Are PCs defined by their magic items? Was King Arthur defined by Excalibur? Elric defined by Stormbringer? Saruman defined by his staff? </p><p></p><p>Magic items effect game balance (both interparty and intraparty balance). But you can certainly adjust the wealth guidelines up or down and still run a balanced game (within reason). There is also no reason you have to give PCs access to "magic shops" or whatever. You just have to remember two things:</p><p></p><p>1) If you one PC has significantly less magic than another, he's going to be significantly less effective in the game. Just like a PC with significanly less XP is going to be less effective.</p><p></p><p>2) If you are running prefab adventures (or trying to stick to the CR system...I know...it's flawed) then you've got to remember that less magic items will reduce the effective level of your party.</p><p></p><p>Also, siginificant adjustments in the wealth table will tend to increase the effectiveness of spell casters. For instance, a 5th level party is fighting a Wraith...but the PCs only have 1000gp worth of magic items on average...the fighter is going to be nearly useless while the wizard will still be nearly as effective (since probably most of his wealth is in scrolls or new spells...not just enchanted weapons and armor).</p></blockquote><p></p>
[QUOTE="Uller, post: 714869, member: 413"] I'm not sure I see the point... Are PCs defined by their magic items? Was King Arthur defined by Excalibur? Elric defined by Stormbringer? Saruman defined by his staff? Magic items effect game balance (both interparty and intraparty balance). But you can certainly adjust the wealth guidelines up or down and still run a balanced game (within reason). There is also no reason you have to give PCs access to "magic shops" or whatever. You just have to remember two things: 1) If you one PC has significantly less magic than another, he's going to be significantly less effective in the game. Just like a PC with significanly less XP is going to be less effective. 2) If you are running prefab adventures (or trying to stick to the CR system...I know...it's flawed) then you've got to remember that less magic items will reduce the effective level of your party. Also, siginificant adjustments in the wealth table will tend to increase the effectiveness of spell casters. For instance, a 5th level party is fighting a Wraith...but the PCs only have 1000gp worth of magic items on average...the fighter is going to be nearly useless while the wizard will still be nearly as effective (since probably most of his wealth is in scrolls or new spells...not just enchanted weapons and armor). [/QUOTE]
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