Annoying Player HORROR STORIES!!!!

cyderak

Banned
Banned
Every group has had players that have come and gone in the search for the perfect gaming group.

Whats the HORROR STORY about your creepy, douche-bag, or just plain annoying players that were booted by the group becaues of their Douche-Baggery?
 

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Back in the age of 2nd edition, our group would occasionally play at a friend's grandparents house because they would let us use their pool house. The GM had set up shop on a pool table so he could spread out his books and note while the players had a few various small tables. One player, who tended to play thieves so he could rob the rest of the party, was sitting at the corner of the pool table when the douche-baggery commenced. The thief player started to unravel cigarettes and drop the trash into the corner pocket of the pool table. The player who made it possible for us to use the location noticed first and told him to knock it off. He ignored him. The DM and the other players told him to stop, and he tried to laugh it off. Things started to get heated between the host and the problem until another player, who was a rather intense older friend, threatened violence if the trash was not cleaned immediately and the host did not receive an apology. Needless to say he wasn't with our group too much longer.
 

Cigarettes in the corner pocket? Real classy. :hmm:

I recently had to kick a guy out of my campaign for being a nuisance. Specifically, this kid got paranoid; he thought I was out to get him, but rather than having the sense to leave the game on his own, he threatened to sic his daddy on me.

Lesson learned: don't game with severe autistics. Especially ones with protective older sisters who game too. :(
 

I wish you wouldn't say that. I happen to be autistic, albeit high-functioning (specifically I was diagnosed with Asperger's Syndrome). However, autistic people aren't necessarily bad people, they're just different. Please don't let one person spoil you're perceptions of an entire group.
 

In my 3.x group I had two players who where really annoying (but not douchebags) because they where really, really slow and tended to spend a lot of time flipping through books durring their turns. One of them was also really bad about not paying attention or knowing what was going on, and he ended up being asked to leave after a number of complaints from other players. The second was much more managable, except that he seemed to be going out of his way to make his own job (of managing his character) harder and harder...

The douchbaggery comes from the fact that I eventually (and I really should have picked up on it earlier) reallized / found out that at least a few of the other players where deliberately exascerbating the situation (in both cases) for their own amusement. The first player they would distract and/or give wrong information to when he asked questions, and they only came to me about having him removed from the game after he asked them to please stop that. The second they had apparently teased quite a bit outside of the game about his inability to handle complex characters, to the point that he felt the need to prove them wrong...
 

Cigarettes in the corner pocket? Real classy. :hmm:

I recently had to kick a guy out of my campaign for being a nuisance. Specifically, this kid got paranoid; he thought I was out to get him, but rather than having the sense to leave the game on his own, he threatened to sic his daddy on me.

Lesson learned: don't game with severe autistics. Especially ones with protective older sisters who game too. :(

Tequila Sunrise, I've come to expect better of you. This post was disappointing. Quite seriously, I think you're usually pretty awesome, and have bookmarked a few posts of yours that have made my gaming better.

By the way, severe autistics have pretty close to zero correlation with paranoia in terms of diagnosis and population (look up the diagnosis if you don't believe me).



By the way, autism or not, plenty of "diagnostic" people of varying types, including myself (Major Depressive Disorder, as well as a master's degree in clincal psychology) are pretty well functioning.


A diagnosis is not a defining feature of a person.



(That said, I don't mean to deride the OP. There are people we've all gamed with that need to learn to improve. Sometimes kicking them can be of benefit to both them and the group. Even better if they know specifically why they were kicked, and how they could improve, though telling people this involves some risk to the group itself, and is not always worth the turmoil/feedback. Threads like this can be very educational in "how not to play with others".)
 
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Sadly, the problem with the autistic kid came about because I was open minded enough to invite him originally. Maybe this makes me a bad person, but because of this kid I'll always hear warning bells when I hear the word 'autistic.' I do hope that it's just this one kid who happens to be autistic and paranoid though.
 

Cigarettes in the corner pocket? Real classy. :hmm:

This is why I never game at some other dudes house. No personal affects, none of the baggage that comes with inviting someone to your home nor being in one (stuff happens sometimes) nor the possibility of ever having to remove someone from your home (I have heard plenty of stories on GITP and elsewhere.) Private spaces are a whole different animal I think.

I only game in public.

(That said, I don't mean to deride the OP. There are people we've all gamed with that need to learn to improve. Sometimes kicking them can be of benefit to both them and the group. Even better if they know specifically why they were kicked, and how they could improve, though telling people this involves some risk to the group itself, and is not always worth the turmoil/feedback. Threads like this can be very educational in "how not to play with others".)

And this is why I dony like it when people tell stories about kicking or booting a player, but excluding them from any discussion regarding their booting nor telling them why. Sometimes you just dont know what you're doing and it would help that someone call you out instead of just being silent/passive-agressive or what have you either driving you off or trying to quit the game, or finding an excuse to avoid you. It doesnt help anyone.
 
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This is why I never game at some other dudes house. No personal affects, none of the baggage that comes with inviting someone to your home nor being in one (stuff happens sometimes) nor the possibility of ever having to remove someone from your home (I have heard plenty of stories on GITP and elsewhere.) Private spaces are a whole different animal I think.

I only game in public.

In the small town where this took place if you didn't game at someone's house, then you simply didn't game. There are no local gaming stores or such alternatives. The weirdest part is that the guys in the group (who were all at least three years older than me) had been friends from high school. I'm still not sure what caused the problem player to go so far that night.
 

My primary bad experience was with a cheating player. Cheated openly and badly. Repeated warnings did not get through to him, he was the type of person who could only have fun by cheating.
 

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