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<blockquote data-quote="MNblockhead" data-source="post: 8114797" data-attributes="member: 6796661"><p>Kickstarter has been my downfall. It mixes my interest in interesting, unique, items with supporting creators directly. I stopped buying adventures and new systems for the most part a couple years ago. I have more gaming material than I have time to play given my work and travel schedule. So most of my spend was on physical items like table dressing, maps, and various other cool at-table toys. But a year ago I took a job that required a being away from home more than not and then COVID comes along and now all my games are run on a VTT. I finally found the VTT I like and I'm running a mega dungeon that will take another year or more to complete and I have plenty of content after that. </p><p></p><p>So now I am only paying for my subscriptions to DnD Beyond and The Forge (which hosts my Foundry license). I'll occasionally back a Kickstarter for a known creator, but that is pretty much limited to new Lost Lands setting books. </p><p></p><p>I'm estimating my annual spend in TTRPG stuff going forward will be about: $796/year. I'm trying to bring that down as I really don't need to buy more stuff and I don't have the time to get my moneys worth out of my World Anvil subscription. I could stick with my subscriptions to The Forge, DnD Beyond, and Virtual Tabletop Assets. I should just keep away from Kickstarter. I don't have time to use the gaming stuff I'm buying on Kickstarter. If I cut all Kickstarter purchases and World Anvil, I'll bring my annual gaming spend to $421. </p><p></p><p>DnD Beyond: $55 a year</p><p>* Essential, I won't be ending any time soon.</p><p></p><p>World Anvil Subscription (Grandmaster Worldsmith level): $105/ year</p><p>* Not sure worth it for me as I'm not actively using it to worldbuild. I mainly have it because I subscribe to Lost Lands setting in World Anvil. I'll reassess when it comes to renew. I can see myself not renewing. </p><p></p><p>The Forge (Story Teller Level): $96/year, but I may need to upgrade to the World Builder level at $140/year</p><ul> <li data-xf-list-type="ul">this is the service I use for hosting my Foundry license</li> <li data-xf-list-type="ul">worth every cent</li> </ul><p></p><p>Virtual Tabletop Assets (tools for Foundry VTT): $60/year ($5/month Patreon)</p><ul> <li data-xf-list-type="ul">add-on to Foundry that enable importing of D&D Beyond content that you subscribe to</li> <li data-xf-list-type="ul">some other stuff, but I subscribe for the D&D Beyond importing tools</li> <li data-xf-list-type="ul">I'll subscribe as long as the tools work and are not blocked by DnD Beyond, unless a better tool comes along, but this is by far the best tool for brining DnD Beyond content into Foundry that I've seen</li> </ul><p></p><p>Kickstarter: $480 a year</p><ul> <li data-xf-list-type="ul">I have $570 worth of Kickstarter projects scheduled to deliver from November through May 2021.</li> <li data-xf-list-type="ul">So, about $81/month on Kickstarter. But that is high because many were items bought before COVID, I'm hardly backing any new Kickstarters now. So I halved my estimated annual Kickstarer spend from estimated $960/year to $480. Which is still too much. I expect that unless my lifestyle changes and I can start running games in person again, that my Kickstarter spend on games will drastically decrease.</li> </ul></blockquote><p></p>
[QUOTE="MNblockhead, post: 8114797, member: 6796661"] Kickstarter has been my downfall. It mixes my interest in interesting, unique, items with supporting creators directly. I stopped buying adventures and new systems for the most part a couple years ago. I have more gaming material than I have time to play given my work and travel schedule. So most of my spend was on physical items like table dressing, maps, and various other cool at-table toys. But a year ago I took a job that required a being away from home more than not and then COVID comes along and now all my games are run on a VTT. I finally found the VTT I like and I'm running a mega dungeon that will take another year or more to complete and I have plenty of content after that. So now I am only paying for my subscriptions to DnD Beyond and The Forge (which hosts my Foundry license). I'll occasionally back a Kickstarter for a known creator, but that is pretty much limited to new Lost Lands setting books. I'm estimating my annual spend in TTRPG stuff going forward will be about: $796/year. I'm trying to bring that down as I really don't need to buy more stuff and I don't have the time to get my moneys worth out of my World Anvil subscription. I could stick with my subscriptions to The Forge, DnD Beyond, and Virtual Tabletop Assets. I should just keep away from Kickstarter. I don't have time to use the gaming stuff I'm buying on Kickstarter. If I cut all Kickstarter purchases and World Anvil, I'll bring my annual gaming spend to $421. DnD Beyond: $55 a year * Essential, I won't be ending any time soon. World Anvil Subscription (Grandmaster Worldsmith level): $105/ year * Not sure worth it for me as I'm not actively using it to worldbuild. I mainly have it because I subscribe to Lost Lands setting in World Anvil. I'll reassess when it comes to renew. I can see myself not renewing. The Forge (Story Teller Level): $96/year, but I may need to upgrade to the World Builder level at $140/year [LIST] [*]this is the service I use for hosting my Foundry license [*]worth every cent [/LIST] Virtual Tabletop Assets (tools for Foundry VTT): $60/year ($5/month Patreon) [LIST] [*]add-on to Foundry that enable importing of D&D Beyond content that you subscribe to [*]some other stuff, but I subscribe for the D&D Beyond importing tools [*]I'll subscribe as long as the tools work and are not blocked by DnD Beyond, unless a better tool comes along, but this is by far the best tool for brining DnD Beyond content into Foundry that I've seen [/LIST] Kickstarter: $480 a year [LIST] [*]I have $570 worth of Kickstarter projects scheduled to deliver from November through May 2021. [*]So, about $81/month on Kickstarter. But that is high because many were items bought before COVID, I'm hardly backing any new Kickstarters now. So I halved my estimated annual Kickstarer spend from estimated $960/year to $480. Which is still too much. I expect that unless my lifestyle changes and I can start running games in person again, that my Kickstarter spend on games will drastically decrease. [/LIST] [/QUOTE]
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