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Another "Armor as DR" Thread
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<blockquote data-quote="Sadrik" data-source="post: 2493998" data-attributes="member: 14506"><p>I am not really fond of the BAB/defense split thing either. Ignore it (in fact I may edit it out of my post). Just use Defenses that scale like the average BAB chart does (cleric). All other things still apply though.</p><p></p><p>Two identical 4th fighters are fighting:</p><p>Equipment:</p><p>Chain 1d8 DR = 1d8 DR</p><p>Longsword 8 damage, Strength +2, specialization +2 = 12 damage</p><p></p><p>Defense Bonus and BAB</p><p>Defense bonus +3, Shield +2 and Dex +2 = +7</p><p>BAB +4, Weapon focus +1, strength +2 = +7</p><p></p><p>Rolls</p><p>Each fighter rolls 1d20 on every attack. One rolls 1d20+7 defense and the other rolls 1d20+7 to attack. If the attacker succeeds add +1 point of damage for every point they roll over the opponents total. </p><p></p><p>So if the attacker rolls a total of 21 (14+7)</p><p>and the defender rolls a total of 12 (5+7)</p><p>The attacker does 12+9=21 damage (longsword (12) and the differance of the two rolls is 9)</p><p>The defender then rolls his DR 1d8 he rolls 7 and so takes 14 damage a solid hit!</p><p></p><p>I can totally see removing the 1d20 for defense rolls and just going with "they always take a 10 on the defense roll." It would make exactly the same number of rolls as regular d&d. The damage roll moves to the DR roll. The above hit would have done 9 damage still a decent hit for a 4th level character.</p><p></p><p>I think giving the players options on taking a "10" or rolling defense could be interesting too. Do you feel lucky?</p></blockquote><p></p>
[QUOTE="Sadrik, post: 2493998, member: 14506"] I am not really fond of the BAB/defense split thing either. Ignore it (in fact I may edit it out of my post). Just use Defenses that scale like the average BAB chart does (cleric). All other things still apply though. Two identical 4th fighters are fighting: Equipment: Chain 1d8 DR = 1d8 DR Longsword 8 damage, Strength +2, specialization +2 = 12 damage Defense Bonus and BAB Defense bonus +3, Shield +2 and Dex +2 = +7 BAB +4, Weapon focus +1, strength +2 = +7 Rolls Each fighter rolls 1d20 on every attack. One rolls 1d20+7 defense and the other rolls 1d20+7 to attack. If the attacker succeeds add +1 point of damage for every point they roll over the opponents total. So if the attacker rolls a total of 21 (14+7) and the defender rolls a total of 12 (5+7) The attacker does 12+9=21 damage (longsword (12) and the differance of the two rolls is 9) The defender then rolls his DR 1d8 he rolls 7 and so takes 14 damage a solid hit! I can totally see removing the 1d20 for defense rolls and just going with "they always take a 10 on the defense roll." It would make exactly the same number of rolls as regular d&d. The damage roll moves to the DR roll. The above hit would have done 9 damage still a decent hit for a 4th level character. I think giving the players options on taking a "10" or rolling defense could be interesting too. Do you feel lucky? [/QUOTE]
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