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Another "Armour as DR" Thread (sort of)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6477613" data-attributes="member: 82106"><p>Its definitely interesting to talk about though. I mean, it seems like there has to be SOME degree of balance, or at least a good understanding of the balance, between higher and lower DR so that the game plays out well. </p><p></p><p>I think there are interesting things that can happen. Imagine a party. The fighter is heavily armored, so he laughs at 10 kobolds. The wizard on the other hand is terrified! If the kobolds get past the fighter, they'll gnaw him to bits. OTOH his REF is pretty high, and if he can use Shield to stop most of the attacks, then maybe he'll be OK. For a low DR high AC character something like shield might be the best bargain, just push your defense up to where the enemy needs a 20 to hit you, or at least a high number. For a guy with decent DR getting another couple points there OTOH would push him up to neigh invulnerable to small attacks.</p><p></p><p>The other thing of course is there's likely to be attacks against which DR is irrelevant. Everyone needs a good 'save' now and then. That fighter in heavy plate isn't so well off when a will-o-wisp zaps her with a lightning attack that she can't dodge.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6477613, member: 82106"] Its definitely interesting to talk about though. I mean, it seems like there has to be SOME degree of balance, or at least a good understanding of the balance, between higher and lower DR so that the game plays out well. I think there are interesting things that can happen. Imagine a party. The fighter is heavily armored, so he laughs at 10 kobolds. The wizard on the other hand is terrified! If the kobolds get past the fighter, they'll gnaw him to bits. OTOH his REF is pretty high, and if he can use Shield to stop most of the attacks, then maybe he'll be OK. For a low DR high AC character something like shield might be the best bargain, just push your defense up to where the enemy needs a 20 to hit you, or at least a high number. For a guy with decent DR getting another couple points there OTOH would push him up to neigh invulnerable to small attacks. The other thing of course is there's likely to be attacks against which DR is irrelevant. Everyone needs a good 'save' now and then. That fighter in heavy plate isn't so well off when a will-o-wisp zaps her with a lightning attack that she can't dodge. [/QUOTE]
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Another "Armour as DR" Thread (sort of)
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