Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Another attempt at fixing the -5 / +10 issue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quartz" data-source="post: 7623968" data-attributes="member: 40552"><p>There've been umpteen threads about this so what's one more, right? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Another recent thread on the TWF Fighting Style has shown that while the three offensive styles - TWF, GWF, and Duellist - are balanced in a featless game, both TWF and Duellist comprehensively fail against GWF when feats are introduced.</p><p></p><p>So I propose the following tweaks:</p><p></p><ul> <li data-xf-list-type="ul"> Archery fighting style: the range at which you suffer Disadvantage is doubled. (If you want to fire into combat, take the Close Quarters Shooter style from UA.)<br /> </li> <li data-xf-list-type="ul"> Great Weapon Master & Sharpshooter: remove the -5 / +10 and give +1 to a Str & Dex respectively.<br /> </li> <li data-xf-list-type="ul"> Add a new feat: Show of Strength (see below)<br /> </li> <li data-xf-list-type="ul"> Add a new feat: Show of Elegance (see below).<br /> </li> <li data-xf-list-type="ul"> <strong>Edit:</strong> Expertise is reduced to a plain +2; Jack of All Trades and other similar abilites are reduced accordingly.</li> </ul><p></p><p><strong>Show of Strength</strong></p><p></p><p>You have learned how to channel your inner brute at the expense of precision.</p><p></p><ul> <li data-xf-list-type="ul"> Before you you make an attack with a weapon that can use Strength you can choose to take a -5 penalty to the attack roll. If the attack hits you add +10 to the attack's damage.</li> <li data-xf-list-type="ul"> Before you make a skill roll for which you are using Strength as the stat modifier you may choose to take a -5 penalty to the skill roll. If the skill roll succeeds you add +10 to the result.</li> </ul><p></p><p>You may not apply Show of Strength and Show of Elegance simultaneously.</p><p></p><p><strong>Show of Elegance</strong></p><p></p><p>You have learned how to focus force at the expense of precision.</p><p></p><ul> <li data-xf-list-type="ul"> Before you you make an attack with a weapon that can use Dexterity you can choose to take a -5 penalty to the attack roll. If the attack hits you add +10 to the attack's damage.</li> <li data-xf-list-type="ul"> Before you make a skill roll for which you are using Dexterity as the stat modifier you may choose to take a -5 penalty to the skill roll. If the skill roll succeeds you add +10 to the result.</li> </ul><p></p><p>You may not apply Show of Strength and Show of Elegance simultaneously.</p><p></p><p></p><p></p><p>Have at it!</p></blockquote><p></p>
[QUOTE="Quartz, post: 7623968, member: 40552"] There've been umpteen threads about this so what's one more, right? :) Another recent thread on the TWF Fighting Style has shown that while the three offensive styles - TWF, GWF, and Duellist - are balanced in a featless game, both TWF and Duellist comprehensively fail against GWF when feats are introduced. So I propose the following tweaks: [list][*] Archery fighting style: the range at which you suffer Disadvantage is doubled. (If you want to fire into combat, take the Close Quarters Shooter style from UA.) [*] Great Weapon Master & Sharpshooter: remove the -5 / +10 and give +1 to a Str & Dex respectively. [*] Add a new feat: Show of Strength (see below) [*] Add a new feat: Show of Elegance (see below). [*] [B]Edit:[/B] Expertise is reduced to a plain +2; Jack of All Trades and other similar abilites are reduced accordingly. [/list] [B]Show of Strength[/B] You have learned how to channel your inner brute at the expense of precision. [list] [*] Before you you make an attack with a weapon that can use Strength you can choose to take a -5 penalty to the attack roll. If the attack hits you add +10 to the attack's damage. [*] Before you make a skill roll for which you are using Strength as the stat modifier you may choose to take a -5 penalty to the skill roll. If the skill roll succeeds you add +10 to the result. [/list] You may not apply Show of Strength and Show of Elegance simultaneously. [B]Show of Elegance[/B] You have learned how to focus force at the expense of precision. [list] [*] Before you you make an attack with a weapon that can use Dexterity you can choose to take a -5 penalty to the attack roll. If the attack hits you add +10 to the attack's damage. [*] Before you make a skill roll for which you are using Dexterity as the stat modifier you may choose to take a -5 penalty to the skill roll. If the skill roll succeeds you add +10 to the result. [/list] You may not apply Show of Strength and Show of Elegance simultaneously. Have at it! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Another attempt at fixing the -5 / +10 issue
Top