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Story Hour
Another Bastard Child of Tolkien - Litany for a Dead Campaign (The End)
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<blockquote data-quote="Paka" data-source="post: 1299309" data-attributes="member: 100"><p>This game started because I got back into Ithaca and wanted to run a one-shot. It was a few months before Fellowship came out and so I ran a game with two Halflings finding a dragon egg, hatching it and re-awakening a kingdom in the process. Now that the Rings movies are over, I reckon it is time to put this baby to bed.</p><p></p><p>The former chapter, the last, was a proposed game that never happened. Like many games you probably know, this game lost its inertia and never got it back. Players moved away, moved on or moved over.</p><p></p><p>They were at the end of the game, more or less. The Gold Dragon, hemmed in by an invading army of Githyanki was in his lair and the Githyanki general's wedding gift to M'Randa was an open path to go and slay him. But the adventure never happened.</p><p></p><p>The posts here are a grave marker for a world I created and a group I enjoyed thoroughly, whose actions, reactions and imaginations helped make this dragon-ruled homebrew greater than its component parts. I wanted the readers who supported this Story Hour so faithfully to have some kind of closure and this was the closest I could come to doing so. I also thought it would be interesting to end a Story Hour that, at the table, never really ended.</p><p></p><p>I'd like to think that M'Randa Green continued to be a noble knight, that she killed the vile Gold Dragon whose soldiers butchered her children. She was a noble character, strong and tender and very much alive. She was also Elaine's very first role playing experience and I was honored to DM her first games.</p><p></p><p>Thane Trumble was a troublemaker and Jevon ran him as if he was his own, despite the fact that he was a pre-made PC for a one shot. I think, of all the PC's, Thane had the hardest time. He had been in the service to the Green Lady since her hatching. He heard her first words and was there at her murder, when she was poisoned at Lady M'randa's wedding to Grat.</p><p></p><p>Thane ended up faking his own death, pulling strings and friend's spells to make it appear that he died so that the Shire wouldn't suffer for his actions. He lost his familiar, a fine dog named Kettle.</p><p></p><p>I'll miss Thane.</p><p></p><p>Randall Tisgood was an amazing diplomat and Mario played him with panache. He dealt with the Liche Queen's eunuchs like a pro and talked himself out of more situations than I care to remember. I hope Randall bought that little theatre in Ladymist he had his eye on, the one behind the waterfall.</p><p></p><p>Mario also ran a session or three, mostly in Ulula and he created an entire law system and judicial society for that Paladin city. It was a fun adventure and it was neat to see him take my homebrew world for a spin.</p><p></p><p>Mateo played Avery, a Sorcerer from the Shire who always seemed wide-eyed and innocent, even when he wasn't. Avery was just coming into his own when the game ended, getting into the double digit levels where casters start to shine.</p><p></p><p>Alex played a Paladin of Deeproot, a God of Learning and Chronicling. He came into a tight game late and played a neat character who never made it to a Story Hour entry. After a game or two it was like Alex had been there all along. Thanks, Alex, hope ya had fun.</p><p></p><p>Josh played Sherrif Dustin but had to leave for San Fran in the beginning of the game. Dustin retired to the shire, dealing out the law as best he could, keeping his eye on the home front after having been out in the big ole world and never particularly liking what he had seen.</p><p></p><p>I should have posted the list of Halfling Saints. There was one, Saint Frederick, I believe, the saint of Pie and Prophecy. He was the most often prayed to in this party. Some games Jevon would even bring a pie so they could really do a prophetic pie cutting (dont ask).</p><p></p><p>Thanks for playing, lady and gentlemen. I blame myself a bit for the game going to the wayside but as my father would say, "such is life."</p><p></p><p>And gamers, thanks for reading. I hope you enjoyed the tales. Rather than telling the games and how they happened, I told the stories around the games and left you to figure it out. Thanks for reading something a little different and sorry about the long writing droughts.</p><p></p><p>This Story Hour is over. Despite the story not all being told and many threads left dangling in the wind it is over. There's nothing left to be but write the words:</p><p></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">The End</span></span></p></blockquote><p></p>
[QUOTE="Paka, post: 1299309, member: 100"] This game started because I got back into Ithaca and wanted to run a one-shot. It was a few months before Fellowship came out and so I ran a game with two Halflings finding a dragon egg, hatching it and re-awakening a kingdom in the process. Now that the Rings movies are over, I reckon it is time to put this baby to bed. The former chapter, the last, was a proposed game that never happened. Like many games you probably know, this game lost its inertia and never got it back. Players moved away, moved on or moved over. They were at the end of the game, more or less. The Gold Dragon, hemmed in by an invading army of Githyanki was in his lair and the Githyanki general's wedding gift to M'Randa was an open path to go and slay him. But the adventure never happened. The posts here are a grave marker for a world I created and a group I enjoyed thoroughly, whose actions, reactions and imaginations helped make this dragon-ruled homebrew greater than its component parts. I wanted the readers who supported this Story Hour so faithfully to have some kind of closure and this was the closest I could come to doing so. I also thought it would be interesting to end a Story Hour that, at the table, never really ended. I'd like to think that M'Randa Green continued to be a noble knight, that she killed the vile Gold Dragon whose soldiers butchered her children. She was a noble character, strong and tender and very much alive. She was also Elaine's very first role playing experience and I was honored to DM her first games. Thane Trumble was a troublemaker and Jevon ran him as if he was his own, despite the fact that he was a pre-made PC for a one shot. I think, of all the PC's, Thane had the hardest time. He had been in the service to the Green Lady since her hatching. He heard her first words and was there at her murder, when she was poisoned at Lady M'randa's wedding to Grat. Thane ended up faking his own death, pulling strings and friend's spells to make it appear that he died so that the Shire wouldn't suffer for his actions. He lost his familiar, a fine dog named Kettle. I'll miss Thane. Randall Tisgood was an amazing diplomat and Mario played him with panache. He dealt with the Liche Queen's eunuchs like a pro and talked himself out of more situations than I care to remember. I hope Randall bought that little theatre in Ladymist he had his eye on, the one behind the waterfall. Mario also ran a session or three, mostly in Ulula and he created an entire law system and judicial society for that Paladin city. It was a fun adventure and it was neat to see him take my homebrew world for a spin. Mateo played Avery, a Sorcerer from the Shire who always seemed wide-eyed and innocent, even when he wasn't. Avery was just coming into his own when the game ended, getting into the double digit levels where casters start to shine. Alex played a Paladin of Deeproot, a God of Learning and Chronicling. He came into a tight game late and played a neat character who never made it to a Story Hour entry. After a game or two it was like Alex had been there all along. Thanks, Alex, hope ya had fun. Josh played Sherrif Dustin but had to leave for San Fran in the beginning of the game. Dustin retired to the shire, dealing out the law as best he could, keeping his eye on the home front after having been out in the big ole world and never particularly liking what he had seen. I should have posted the list of Halfling Saints. There was one, Saint Frederick, I believe, the saint of Pie and Prophecy. He was the most often prayed to in this party. Some games Jevon would even bring a pie so they could really do a prophetic pie cutting (dont ask). Thanks for playing, lady and gentlemen. I blame myself a bit for the game going to the wayside but as my father would say, "such is life." And gamers, thanks for reading. I hope you enjoyed the tales. Rather than telling the games and how they happened, I told the stories around the games and left you to figure it out. Thanks for reading something a little different and sorry about the long writing droughts. This Story Hour is over. Despite the story not all being told and many threads left dangling in the wind it is over. There's nothing left to be but write the words: [FONT=Book Antiqua][SIZE=5]The End[/SIZE][/FONT] [/QUOTE]
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