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Another Big Playtest Post from Michele Carter
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<blockquote data-quote="PeterWeller" data-source="post: 3877708" data-attributes="member: 55795"><p>"Dangerous and untamable" sources aren't necessarily "dark" sources. She specifically said she originally wanted to play a bright and cheery warlock, so one would suppose that is also a possibility.</p><p></p><p>I really like the sound of everything, the variety of special abilities the classes possess all sound really fitting, and more importantly, really fun. Knocking someone prone with my rogue, then falling on them with my dagger the next round for nasty sneak attack damage? Yes, please. Paladins possessing a useful taunt power that is fluffy and doesn't break immersion? I'm on board.</p><p></p><p>I'm beginning to get the slight impression that a Paladin's talents will lie in standing down a big nasty, while fighters will be, ever so slightly, more geared towards wading through/holding off hordes of mooks. I would like this to be the case.</p><p></p><p>And on the miniatures note, IMO miniatures and detailed tactical combat make D&D more fun.</p></blockquote><p></p>
[QUOTE="PeterWeller, post: 3877708, member: 55795"] "Dangerous and untamable" sources aren't necessarily "dark" sources. She specifically said she originally wanted to play a bright and cheery warlock, so one would suppose that is also a possibility. I really like the sound of everything, the variety of special abilities the classes possess all sound really fitting, and more importantly, really fun. Knocking someone prone with my rogue, then falling on them with my dagger the next round for nasty sneak attack damage? Yes, please. Paladins possessing a useful taunt power that is fluffy and doesn't break immersion? I'm on board. I'm beginning to get the slight impression that a Paladin's talents will lie in standing down a big nasty, while fighters will be, ever so slightly, more geared towards wading through/holding off hordes of mooks. I would like this to be the case. And on the miniatures note, IMO miniatures and detailed tactical combat make D&D more fun. [/QUOTE]
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Another Big Playtest Post from Michele Carter
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