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Another Big Playtest Post from Michele Carter
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<blockquote data-quote="PeterWeller" data-source="post: 3879057" data-attributes="member: 55795"><p>What if it's the same two guys who fought through demon grunts #1-8 and then went toe to toe with Orcus. The first guy (fighter) had a slightly easier time of wading through the demon hordes, the second guy (paladin) had a slightly easier time of tanking Orcus. No one is stepping on anyone else's toes, and both guys get the glory. That's probably how it will play out in the game. The fighter won't be ineffective against the bbm and the paladin won't be ineffective against the hordes. Neither is going to sit out the fight because the difference isn't really that much at all (if there even is a difference in the first place).</p><p></p><p>Are you willfully ignoring the fact that I'm using diminutives to describe a potential difference I see arising between fighter and paladins, or do you seriously believe that even an ever so slight distinction in focus is going to all of a sudden turn the fighter into a chump (or more of a chump)?</p><p></p><p>Also, I think pallies are more likely to try and hunt down and challenge the evil overlord, while fighters are more likely to start by culling his hordes. Thus, in my point of view, it makes sense for paladins to be [ever so slightly] geared towards single combat, and fighters [ever so slightly] geared towards more mass combat.</p><p></p><p>On the subject of fighters doing stuff outside of combat, I totally agree. They need to at least have access to stuff that doesn't directly involve physical ability or beating stuff up (or threatening to beat stuff up).</p></blockquote><p></p>
[QUOTE="PeterWeller, post: 3879057, member: 55795"] What if it's the same two guys who fought through demon grunts #1-8 and then went toe to toe with Orcus. The first guy (fighter) had a slightly easier time of wading through the demon hordes, the second guy (paladin) had a slightly easier time of tanking Orcus. No one is stepping on anyone else's toes, and both guys get the glory. That's probably how it will play out in the game. The fighter won't be ineffective against the bbm and the paladin won't be ineffective against the hordes. Neither is going to sit out the fight because the difference isn't really that much at all (if there even is a difference in the first place). Are you willfully ignoring the fact that I'm using diminutives to describe a potential difference I see arising between fighter and paladins, or do you seriously believe that even an ever so slight distinction in focus is going to all of a sudden turn the fighter into a chump (or more of a chump)? Also, I think pallies are more likely to try and hunt down and challenge the evil overlord, while fighters are more likely to start by culling his hordes. Thus, in my point of view, it makes sense for paladins to be [ever so slightly] geared towards single combat, and fighters [ever so slightly] geared towards more mass combat. On the subject of fighters doing stuff outside of combat, I totally agree. They need to at least have access to stuff that doesn't directly involve physical ability or beating stuff up (or threatening to beat stuff up). [/QUOTE]
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Another Big Playtest Post from Michele Carter
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