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Another Chris Perkins Interview - 4th Edition Realms
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<blockquote data-quote="Keldryn" data-source="post: 3926564" data-attributes="member: 11999"><p>I'm as hard-core a fan of Star Wars, Ultima games, or Buffy the Vampire Slayer as they come. And yes, continuity is important -- at least within the original form of the property itself.</p><p></p><p>At a certain point and after several years of spin-offs, there is unavoidably an obscene number of stories and characters that have been added to the original property -- much of very questionable quality -- and trying to shoehorn everything into a single continuity makes for an extremely convoluted mess that newcomers may find intimidating and that some old-timers such as myself just find off-putting.</p><p></p><p>The way I see it, the best solution is to take the original property as the baseline (e.g. The six Star Wars films, the Buffy and Angel TV series, the Dragonlance Chronicles & Legends, the original "Campaign Setting" boxed set/hardcover of Forgotten Realms, Greyhawk, Eberron, etc) and supplement it with whatever other stories/characters/sourcebooks/etc that appeal to you.</p><p></p><p>The corporate-level drive to cram everything with the property's brand name and logo into one gigantic continuity pretty much always creates a monster that gets out of control (at which point the quality tends to drop dramatically and many fans stop buying new product). Particularly for an RPG campaign setting where it is intended that every group experience it differently and make it their own, I think it's important to establish a relatively limited baseline and then not declare any further releases as "canon" or "in continuity." A revised campaign setting book/set to accompany a brand-new revision of the rules would be one case where I think establishing a new baseline would be useful.</p></blockquote><p></p>
[QUOTE="Keldryn, post: 3926564, member: 11999"] I'm as hard-core a fan of Star Wars, Ultima games, or Buffy the Vampire Slayer as they come. And yes, continuity is important -- at least within the original form of the property itself. At a certain point and after several years of spin-offs, there is unavoidably an obscene number of stories and characters that have been added to the original property -- much of very questionable quality -- and trying to shoehorn everything into a single continuity makes for an extremely convoluted mess that newcomers may find intimidating and that some old-timers such as myself just find off-putting. The way I see it, the best solution is to take the original property as the baseline (e.g. The six Star Wars films, the Buffy and Angel TV series, the Dragonlance Chronicles & Legends, the original "Campaign Setting" boxed set/hardcover of Forgotten Realms, Greyhawk, Eberron, etc) and supplement it with whatever other stories/characters/sourcebooks/etc that appeal to you. The corporate-level drive to cram everything with the property's brand name and logo into one gigantic continuity pretty much always creates a monster that gets out of control (at which point the quality tends to drop dramatically and many fans stop buying new product). Particularly for an RPG campaign setting where it is intended that every group experience it differently and make it their own, I think it's important to establish a relatively limited baseline and then not declare any further releases as "canon" or "in continuity." A revised campaign setting book/set to accompany a brand-new revision of the rules would be one case where I think establishing a new baseline would be useful. [/QUOTE]
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