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*Dungeons & Dragons
Another Creature Catalog query for Dragon? (Pt 2)
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<blockquote data-quote="Shade" data-source="post: 3144036" data-attributes="member: 287"><p>Indeed. One of the best innovations of 3E (thanks again, Fiend Folio!). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>The problem I had with this was twofold. One, the actual piranha swarm in Stormwrack has no such ability. Two, the attack seemed to strike me simply as "attempts to deliver a coup de grace to a downed opponent", which is postly pointless considering the amount of damage swarms can deal by just sitting there, and the fact that they can't score critical hits.</p><p></p><p></p><p></p><p>I didn't know if we'd want to open that can of worms. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The vampire template only applies to humanoids and monstrous humanoids. However, the monstrous vampire template from Ghostwalk can be applied to other types, including animals. Ironically, all the template does is to allow the vampire template to be applied to other creature types, and to change "augmented humanoid" to "augmented [creature type]". Since it predates the 3.5 MM, shame on the MM for not just simly making the vampire template apply to a variety of creature types. :\ </p><p></p><p></p><p></p><p>"A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind."</p><p></p><p>This makes it immune to slow, and affected normally by sleep.</p><p></p><p></p><p></p><p>I think Shemeska's description was accurate. As for a name, since "geist" is Old German for "ghost", I looked up the German word for trick:</p><p></p><p>[n] a ludicrous or grotesque act done for fun and amusement. </p><p>auf Deutsch:Büberei</p><p></p><p>How about "Bubergeist"?</p><p></p><p>Alternatively, plugging "gnome" into the English to German translator...</p><p></p><p>[n] a legendary creature resembling a tiny old man; lives in the depths of the earth and guards buried treasure. </p><p>auf Deutsch:Wicht, Bursche, Zwerg, Gnom</p><p></p><p>That could give us "Burschegeist or Zwergeist". The latter sounds the most chaotic of the bunch.</p></blockquote><p></p>
[QUOTE="Shade, post: 3144036, member: 287"] Indeed. One of the best innovations of 3E (thanks again, Fiend Folio!). ;) The problem I had with this was twofold. One, the actual piranha swarm in Stormwrack has no such ability. Two, the attack seemed to strike me simply as "attempts to deliver a coup de grace to a downed opponent", which is postly pointless considering the amount of damage swarms can deal by just sitting there, and the fact that they can't score critical hits. I didn't know if we'd want to open that can of worms. ;) The vampire template only applies to humanoids and monstrous humanoids. However, the monstrous vampire template from Ghostwalk can be applied to other types, including animals. Ironically, all the template does is to allow the vampire template to be applied to other creature types, and to change "augmented humanoid" to "augmented [creature type]". Since it predates the 3.5 MM, shame on the MM for not just simly making the vampire template apply to a variety of creature types. :\ "A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind." This makes it immune to slow, and affected normally by sleep. I think Shemeska's description was accurate. As for a name, since "geist" is Old German for "ghost", I looked up the German word for trick: [n] a ludicrous or grotesque act done for fun and amusement. auf Deutsch:Büberei How about "Bubergeist"? Alternatively, plugging "gnome" into the English to German translator... [n] a legendary creature resembling a tiny old man; lives in the depths of the earth and guards buried treasure. auf Deutsch:Wicht, Bursche, Zwerg, Gnom That could give us "Burschegeist or Zwergeist". The latter sounds the most chaotic of the bunch. [/QUOTE]
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Another Creature Catalog query for Dragon? (Pt 2)
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