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Another Deadly Session, and It's Getting Old
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<blockquote data-quote="Retreater" data-source="post: 8103024" data-attributes="member: 42040"><p>Yes, and that's how I'm going to handle it at the (virtual) table. They're going to go back to the same encounter, one level higher and with a bonus Hero Point (I hope that's enough), with the same characters to try again. Future encounters can be tweaked, but they want to see (from a purely academic perspective) if they can beat the encounter as it was presented if they have an extra edge and knowledge of the hazard. </p><p>Considering the recommendation of a Stealth approach, I did describe the temple as having exterior walls that could be climbed and hinted that they could approach in a more favorable method than attacking the front gates. </p><p>However, in systems such as PF2 when it benefits the party to have highly specialized characters, only a few characters might be good at such an approach. This would either make the Stealth approach fail for everyone due to bad rolls or having a split party. Perhaps the wizard could levitate up there and the monk could Stealth approach, leaving the warriors and cleric on the ground - but that could get very bad.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8103024, member: 42040"] Yes, and that's how I'm going to handle it at the (virtual) table. They're going to go back to the same encounter, one level higher and with a bonus Hero Point (I hope that's enough), with the same characters to try again. Future encounters can be tweaked, but they want to see (from a purely academic perspective) if they can beat the encounter as it was presented if they have an extra edge and knowledge of the hazard. Considering the recommendation of a Stealth approach, I did describe the temple as having exterior walls that could be climbed and hinted that they could approach in a more favorable method than attacking the front gates. However, in systems such as PF2 when it benefits the party to have highly specialized characters, only a few characters might be good at such an approach. This would either make the Stealth approach fail for everyone due to bad rolls or having a split party. Perhaps the wizard could levitate up there and the monk could Stealth approach, leaving the warriors and cleric on the ground - but that could get very bad. [/QUOTE]
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Another Deadly Session, and It's Getting Old
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